Technology Curriculum

Get Started. It's Free
or sign up with your email address
Technology Curriculum by Mind Map: Technology Curriculum

1. Bands

1.1. SCSA

1.1.1. ABLEWA A B C D

1.1.2. Pre-Primary

1.1.3. Year 1

1.1.4. Year 2

1.1.5. Year 3

1.1.6. Year 4

1.1.7. Year 5

1.1.8. Year 6

1.1.9. Year 7

1.1.10. Year 8

1.1.11. Year 9

1.1.12. Year 10

1.2. ACARA

1.2.1. Foundation to Year 2

1.2.2. Years 3 and 4

1.2.3. Years 5 and 6

1.2.4. Years 7 and 8

1.2.5. Years 9 and 10

2. Cross-curriculum ability

2.1. Literacy

2.2. Numeracy

2.3. Arts (creative thinking)

2.4. Humanities and social science

2.5. Health (personal thinking)

3. General Cababilities

3.1. Literacy

3.2. Numeracy

3.3. Information and Communication Technology (ICT) capability

3.4. Critical and creative thinking

3.5. Personal and social capability

3.6. Ethical understanding

3.7. Intercultural understanding

4. Student Diversity

4.1. Students with special needs

4.1.1. Curriculum adjustments are necessary to provide equitable opportunities for students to access age-equivalent content.

4.2. Students who have English as a second language

4.2.1. Students who have had no formal schooling will need additional time and support in order to acquire skills for effective learning in formal settings.

4.3. Talented or gifted students

4.3.1. Teachers can also accelerate student learning by drawing on content from later year levels in the Western Australian Curriculum: Technologies and/or from local, state and territory teaching and learning materials.

5. Blog links

5.1. Sphero BB-8 Droid

5.1.1. Droid support in class! – Technology Curriculum

5.2. Code.org courses

5.2.1. https://jreyno11.edublogs.org/?p=14&preview=true

6. Learning areas

6.1. Design and Technology

6.2. Digital Technology

7. Strands

7.1. Knowledge and understanding

7.1.1. Key Ideas

7.1.1.1. Engineering principles and systems

7.1.1.2. Food and fibre production

7.1.1.3. Material and technology specifications

7.2. Processes and production skills

7.2.1. Key Ideas

7.2.1.1. Investigation

7.2.1.2. Design

7.2.1.3. Producing

7.2.1.4. Evaluating

7.2.1.5. Collaborating

8. Cross-curriculum priorities

8.1. Aboriginal and Torres Strait Islander histories and cultures.

8.2. Asia and Australia's engagement with Asia.

8.3. Sustainability

9. Aims

9.1. Produce designed solutions suitable for a range of Technologies contexts by selecting and manipulating a range of materials, systems, components, tools and equipment creatively, competently and safely; and managing processes.

9.2. Understand the roles and responsibilities of people in design and technologies occupations and how they contribute to society.

9.3. Use computational thinking and the key concepts of abstraction; data collection, representation and interpretation; specification, algorithms and implementation to create digital solutions.

9.4. Confidently use digital systems to efficiently and effectively transform data into information and to creatively communicate ideas in a range of settings.

9.5. Apply systems thinking to monitor, analyse, predict and shape the interactions within and between information systems and understand the impact of these systems on individuals, societies, economies and environments.

10. Learning areas descriptions

10.1. Through Design and Technologies students manage projects, independently and collaboratively, from conception to realisation. They apply design and systems thinking and design processes to investigate ideas, generate and refine ideas, plan, produce and evaluate designed solutions. They develop their ability to generate innovative designed products, services and environments.

10.2. Digital Technologies provides students with practical opportunities to use design thinking and to be innovative developers of digital solutions and knowledge. Digital Technologies enables students to become innovative creators of digital solutions, effective users of digital systems and critical consumers of information conveyed by digital systems.