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Grand unifying theory of sf4 by Mind Map: Grand unifying theory of sf4
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Grand unifying theory of sf4

Option select sweep


When to attack


Frame traps

When to throw


Knockdown 1 & 2, Attack to build meter and push to corner

Knockdown 3


When to block

Not pressing buttons

Resource management

Ex Meter management

Staying at par with their meter

Getting them to use their meter

Ultra meter management

Only using ultra to take the lead or win the round

Life bar management

Risking life with focus to compound the lead

Time management

Slow playing to increase pressure when you have the lead

Grading system

Hit ratio

Block ratio

Using super or ultra to end the round