The 9 Elements of Digital Citizenship

Just an initial demo map, so that you don't start with an empty map list ...

Get Started. It's Free
or sign up with your email address
The 9 Elements of Digital Citizenship by Mind Map: The 9 Elements of Digital Citizenship

1. Digital Access

1.1. Full electronic participation in society.

1.2. All students have the opprunity to technology but it could be token away easily.

1.3. Don't ignore others because they don't have the technological opportunity.

2. Digital Health and Wellness

2.1. The elements of physical and psychological well-being related to digital technology use.

2.2. A student using the computer for hours upon hours a day without getting off.

2.3. Getting outside off the computer and doing other activites that are active.

3. Digital Security

3.1. The precautions that all technology users must take to guarntee their personal safetl and the security of their network.

3.2. Teens using Facebook and Twitter and letting their page open to the public, and accepting anyone who adds them as friends.

3.3. Set your page to private and only add friends that you know.

4. Digital literacy

4.1. The capability to use digital technology and knowing when and how to use it.

4.2. Students learn the right way to use the computer and the technology.

4.3. Students use the internet and technology different from what the were told and taught to do.

5. Digital Etiquette

5.1. The standards of conduct expected by other digital technology users.

5.2. Everyone should follow the rules before they use technology.

5.3. Never use technology without looking over the rules first.

6. Digital Law

6.1. The legal rights and restrictions governing technology use.

6.2. Students don't share anything they downloaded with other kids.

6.3. Students download copyrighted games and share them with their friends.

7. Digital Rights and Responsibilites

7.1. The privileges and freedoms extended to all digital technology users, and the behavioral expectations that come with them.

7.2. Using the web sites for searching information at school.

7.3. Kids not using the web for things that are appropriate and not what they should be doing.

8. Digital Commerce

8.1. The buying and selling of goods online.

8.2. Students should safely purchase items and identify if the site they are purchasing from is safe, also.

8.3. Don't purchase anything online without not knowing how to keep your identity safe.

9. Digital Communication

9.1. The electronic exchange of information.

9.2. Kids shouldn't use any electronic devices in school.

9.3. Having the volume on your cell phone in class, and using instant messaging is an inappropriate time to communicate.