The 9 Elements of Digital Citizenship

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The 9 Elements of Digital Citizenship by Mind Map: The 9 Elements of Digital Citizenship

1. digital lteracy

1.1. the capability to use technologhy and knowing when and how to use it

1.1.1. approppriate: students use computers in a new way

1.1.1.1. inappropriate: students have material that they can use inside the class but not outside the class

2. digital security

2.1. the precautions that all technology users must take to gurentee their personal safety and their network.

2.2. appropriate: students shouldnt give their personal information out for example birth date were they live their adress their name that is including their middle name or even how old they are.

2.2.1. inappropriate: students can be harmed in all difrent ways.

3. Digital Rights and Responsibility

3.1. Students cite web sites or other digital media sources when using information for class projects.

3.2. Appropriate: Students use online sites to do their class projects.

3.3. Inappropriate: Students use the wrtong sites for their class project.

4. Digital Etiquette

4.1. The standards of conduct expected by other digital technology users.

4.2. Appropriate: Users learn the rules before getting involved or using technology when communicating.

4.3. Inappropriate: Students communicate without reading the rules or using technology.

5. Digital Communication

5.1. The electronic exchange of information.

5.2. Appropriate: Students only use this when they are not in the classroom.

5.3. Inappropriate: Students text during classes with there sound on high.

6. Digital Law

6.1. Students understand what can be downloaded for free and what is considered copyrighted material and should be paid for.

6.2. Appropriate: Students understand what is available for them to download and if it is free or not. but they need to know they can not copy wright. you also got to understand you can not share it with your freinds.

6.3. Inappropriate: Students fail to protect their computer from virus.

7. Digital Commerce

7.1. The buying and selling of goods online.

7.2. Appropriate: Students research what they want to purchase and identify "safe" sites.

7.3. Inappropriate: Students purchase goods online without knowing hot to protect their identity.

8. Digital Access

8.1. Full electronic participation in society.

8.2. Appropriate:opportunities for kids and young adults to use technology in school

8.3. Inappropriate: Ignoring the digital needs of various groups.

9. digital health and wellness

10. the elements and physical and psychological well-being related to digital technology use.

11. appropriate: students have to protect their selves in technology.

11.1. inoppropriate: harmful physical effects perhaps lose of eye sight.

12. New node