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Quest Vision by Mind Map: Quest Vision

1. 2009 planning

1.1. Lectures

1.2. Workshops

1.3. Matrix

2. 2010 actual

2.1. Term 1 lectures and matrix

2.2. Term 2 fully self directed

2.3. term 3 ?

2.4. Term 4 Project and Model UN

3. 2011 Actual

3.1. Timetable of Practical times

3.2. Specified Direct Instruction time for HSIE

3.3. Term 1 and 2 - range of tasks with built in variety, including a mini matrix

3.4. Term 3

3.4.1. Project based learning on Ecosystems and Forces,

3.4.2. Contact and Colonisation -

3.4.2.1. Aboriginals - specified submission tasks and optional activities

3.4.2.2. INCA's - gameification

3.5. Term 4

3.5.1. Science SRP

3.5.2. Plants

3.5.3. Model UN

4. 21st Century Skills

4.1. Information Management

4.2. Thinking and Learning Skills

4.3. Communication and Collaboration

5. BOS Syllabus Outcomes

5.1. Content

5.2. Skills

6. Gameification

6.1. Conflict between learning areas where one is game and not, so integrating science and geo into the one "game"

6.2. Incorporate the skills in Geo in a systematic way

7. Authentic Problem Solving

8. Problem Based Learning

8.1. Central theme to the unit

8.2. Need to learn created

8.3. Staggered submission tasks

8.4. Tasks that relate to later tasks, tasks that build on previous

8.5. New node

9. Inquiry Based Learning

10. Multiple Intelligences

11. Blooms Revised Taxonomy

12. Quest 2012

12.1. Science and Geography

12.2. term 1

12.3. Term 2

12.3.1. Ecosystems PBL unit

12.4. Term 3

12.4.1. Forces - PBL unit

12.4.2. Globalisation

12.5. Term 4

12.5.1. Global Issues - matrix

13. Questions

13.1. How to integrate between Science and Geography in a PBL context?

13.2. How to manage separate assessment tasks, especially content that is in exams?

13.3. Geography Skills - can we prepare some video/screencasts for students and teachersfor next year that can be linked to from PBL units

13.4. New node

14. what's the most important thing for 2012?

14.1. Gameification

14.1.1. highest consistent rating

14.1.2. key aspect was immediate feedback

14.2. PBL

14.2.1. rated consistently useful

14.2.2. feedback ranged from boring to brilliant!!

14.3. specified submit tasks

14.3.1. rated useful and outstanding

14.3.2. useful to create urgency to learn and for progress checking

14.4. Tasks that build on previous tasks

14.4.1. rated consistently useful and outstanding

14.5. Presentation in the Space

14.5.1. rated consistently useful and outstanding

14.6. Timetable of Practical times

14.6.1. an unfortunate necessity - limits collaboration

14.6.2. rated consistently useful and outstanding

14.7. Variety of learning approaches

14.7.1. rated consistently useful and outstanding

14.8. Inquiry based learning

14.8.1. rated consistently useful

14.9. Authentic use of IT

14.9.1. rated consistently useful

14.10. Specifying document storage locaiton

14.10.1. rated consistently useful

14.11. Multiple intelligences

14.11.1. consistently rated useless

14.12. Learning matrix

14.12.1. an overused format

14.13. Lectures in the Space

14.13.1. rated the whole spectrum!