Intro to Mind Mapping
by Jeffry Houser
1. Who
1.1. Jeffry Houser
1.2. Developer
1.3. Consultant
1.3.1. PGA
1.3.2. Navy EOD
2. Login
2.1. BamTechSSO
2.1.1. SAML
2.1.1.1. redirect URL
2.1.1.2. Back some authenication Token
2.2. Templates Brazos
2.2.1. v1/editorial/templates
2.2.1.1. v1/disney/templates
2.2.1.1.1. Inputs: None
2.2.1.1.2. Outputs: TEmplate ID, Template Name
2.3. Sets
2.3.1. v1/editorial/sets
2.3.1.1. v1/sets
2.3.1.1.1. Inputs: Authentication Token
2.3.1.1.2. Outputs: SetID, Name, Number of items, Publish State
3. What
3.1. Mind Maps
3.2. Creativve Braiinstorming
4. Where
4.1. Polaris
4.2. Admin DMGZ
4.2.1. Search
4.2.2. Brazos
4.2.3. Open Tracing
4.2.4. Ripcut For Images
5. When
5.1. Initail Development
5.2. After Wireframes Created
6. Why
6.1. Data Flow
6.2. UI Screen
6.2.1. Services
6.2.1.1. Inputs and Ouputs
6.2.1.1.1. Stored Procedures
6.2.1.1.2. Query Info
7. How
7.1. MindMeister
7.2. FreeMind
7.3. KeyCommand
7.3.1. Enter
7.3.1.1. Create new Node
7.3.2. Inset
7.3.2.1. Child Node
7.3.3. Space
7.3.4. Control Arrows
7.3.5. Arrow Keys