Taxonomy of TEL Teaching Methods & TEL Tools

Get Started. It's Free
or sign up with your email address
Rocket clouds
Taxonomy of TEL Teaching Methods & TEL Tools by Mind Map: Taxonomy of TEL Teaching Methods & TEL Tools

1. Bloom's Digital Taxonomy: Cognitive Processes, Activities & Tools

1.1. Creating

1.1.1. Designing, Constructing, Planning, Producing, Inventing, Devising, Making, Building, Programming, Filming, Animating, Blogging, Video Blogging, Mixing, Remixing, Wiki-ing, Publishing, Videocasting, Podcasting, Directing/producing

1.1.1.1. Vodcast, podcast videocasting screen casting

1.1.1.1.1. gPodder, Podomatic

1.1.1.2. Filming, Media Products, Artefacts

1.1.1.2.1. eXe - elearning XHTML editor (en), Reload Editor (en), CourseLab Editor (en) On-line photo editor (free), TinEye, gPodder, Podomatic, Vocaroo

1.1.1.3. Modelling & Simulation

1.1.1.3.1. Bending Light, Phet Colorado: Charges and Fields

1.1.1.4. Planning & Managing Project

1.1.1.4.1. Trello, Microsoft teams, Google Classroom

1.2. Evaluating

1.2.1. Checking, Hypothesising, Critiquing, Experimenting, Judging, Testing, Detecting, Monitoring, (Blog/vlog) commenting, Reviewing, Posting, Moderating, Collaborating, Networking, Reflecting, (Alpha & beta) testing, validating.

1.2.1.1. Debate

1.2.1.1.1. Tricider, FreeMind, xmind, Popplet, openmind, Mindmeister

1.2.1.2. Evaluation

1.2.1.2.1. CmapTools, t1, FreeMind, xmind, Popplet, openmind, Mindmeister

1.2.1.3. Investigation

1.2.1.4. Commenting, Moderating, Reviewing, Posting, Networking & Collaborating

1.2.1.4.1. Google Drive, Onedrive, Dropbox, Facebook groups, Google Groups, Linkedin Groups, Whatsapp groups, Google Docs , Google Forms, Google site, Tricider, Colibri Zoom, Adobe connect, Hangouts, Zoom, Skype

1.3. Analysing

1.3.1. Comparing, organising, deconstructing, attributing, outlining, finding, structuring, integrating, mashing, linking, reverse-engineering, cracking and mind-mapping.

1.3.1.1. Survey

1.3.1.1.1. Google forms, Tricider

1.3.1.2. Relationship mind maps

1.3.1.2.1. FreeMind, xmind, Popplet, openmind, Mindmeister

1.3.1.3. Graph, Checklist and Chart

1.3.1.3.1. Google Forms, Google Docs

1.4. Applying

1.4.1. Implementing, carrying out, using, executing, running, loading, playing, operating, hacking, uploading, sharing, editing

1.4.1.1. Illustration

1.4.1.2. Simulation

1.4.1.2.1. Bending Light, Phet Colorado: Charges and Fields

1.4.1.3. Sculpture & Demonstration

1.4.1.4. Editing & Playing

1.4.1.4.1. gPodder, Podomatic ,eXe - elearning XHTML editor (en), Reload Editor (en), CourseLab Editor (en) On-line photo editor (free), TinEye

1.5. Understanding

1.5.1. Interpreting, Summarising, Inferring, Paraphrasing, Classifying, Comparing, Explaining, Exemplifying, Advanced searches, Boolean searches, Blog journalling, Twittering, Categorising and tagging, Commenting, Annotating, Subscribing

1.5.1.1. List, Label, Outline, Summary, Collection & Explanation

1.5.1.1.1. FreeMind, xmind, Popplet, openmind, Mindmeister

1.5.1.2. Show & Tell

1.5.1.2.1. gPodder, Podomatic, Vocaroo

1.5.1.3. Blog journaling

1.5.1.4. Categorising, Tagging, Comments annotating

1.6. Remembering

1.6.1. Recognising, Listing, Describing, Identifying, Retrieving, Naming, Locating/Finding, Bullet pointing, highlighting, bookmarking, social networking, Social bookmarking, favouriting/local bookmarking, Searching, googling,

1.6.1.1. Quiz, Test

1.6.1.1.1. hot potatoes

1.6.1.2. Define, List, Label

1.6.1.2.1. FreeMind, xmind, Popplet, openmind, Mindmeister

1.6.1.3. (Social) Bookmarking

1.6.1.3.1. facebook (social Bookmarking)

1.6.1.4. Social networking

1.6.1.4.1. Facebook groups, Google Groups, Linkedin Groups, Whatsapp groups, Adobe connect, Hangouts, Zoom, Skype

2. Direct Instruction

2.1. Collection of Students' Expectation

2.2. Task-based Learning

3. Indirect instruction

3.1. Guided design

3.2. Case Study

3.3. Flipped Learning

4. Experiential learning

4.1. Computer aided design (CAD)

4.2. Gamification

4.3. Learning by doing

4.4. Computational simulation in electric field

4.5. Simulation-Based Learning

4.6. Study Visit

4.7. Field Practice (Internship)

5. Independent Study

5.1. Self-Assessment

5.2. e-portfolio

5.3. reflective journal

6. Interactive instruction

6.1. Think-Pair-Share

6.2. Technology-enhanced CBL (Content-based Learning)

6.3. Computer-based jigsaw learning

6.4. Peer instruction

6.5. Editing definitions together

6.6. Online discussion

6.7. Online Mindmapping

6.8. Brainstorming