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Jörg Hofstätter by Mind Map: Jörg Hofstätter
4.0 stars - 1 reviews range from 0 to 5

Jörg Hofstätter

Jörg Hofstätter studied Architecture at the University of Applied Arts Vienna and Oslo. In 2004 he founded ovos, an Online Studio with a focus on Branded Entertainment and Serious Games. He considers himself a digital Architect, Edupreneur and Chocolate addict and has a passion for Games with a purpose. He frequently shows up at Games4change, an international movement dedicated to support games for social impact. Jörg has had lectures on various Universities and currently teaches digital strategies at at the University of Arts Linz.


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Live Mind Mapping provided by Dan Taylor

Video games, a powerful tool for learning


writing has a negative impact on the brain, we tend to forget things

Every form of new media had a rocky start

including video games

recognition for books is much higher than for video games

The video game industry is larger than the film industry

10,000 hours playing video games

5,000 hours reading

Games are the new books

one area where they have trouble catching on

In the classroom, we think that we can increase productivity but pushing more and more content at students, Kids are playing enough at home, why should they play in the classroom, It's increasingly hard to get the attention of kids

a huge difference between entertainment games and learning games

Games are not a substitute for books

they serve different purposes

..and Teachers are key


a physics game based on the topic of renewable energy

Showing trailer


A game made not for, but together with students and teachers

better to play a game at school/, at home?

Can I learn by playing games?, Can a physics game increase my total overall interest in science/physics

Learning Objective=Gaming Objective

Game mechanics used to spur players on and create an educational competition

also provides plenty of online resources for students to dig deeper


only in Austria

keep coming every day