Jörg Hofstätter studied Architecture at the University of Applied Arts Vienna and Oslo. In 2004 he founded ovos, an Online Studio with a focus on Branded Entertainment and Serious Games. He considers himself a digital Architect, Edupreneur and Chocolate addict and has a passion for Games with a purpose. He frequently shows up at Games4change, an international movement dedicated to support games for social impact. Jörg has had lectures on various Universities and currently teaches digital strategies at at the University of Arts Linz.
writing has a negative impact on the brain, we tend to forget things
including video games
recognition for books is much higher than for video games
5,000 hours reading
In the classroom, we think that we can increase productivity but pushing more and more content at students, Kids are playing enough at home, why should they play in the classroom, It's increasingly hard to get the attention of kids
a huge difference between entertainment games and learning games
better to play a game at school/, at home?
Can I learn by playing games?, Can a physics game increase my total overall interest in science/physics
also provides plenty of online resources for students to dig deeper
only in Austria
keep coming every day