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work plan by Mind Map: work plan

1. final steps

1.1. partners activities diary

1.2. awards

1.3. impact and dessimination

1.4. communication

1.5. evaluation

1.6. awareness campaign

1.6.1. feeding our brain with reading

1.6.2. The effects of electronic games

1.7. results and products

2. digital security , health and safety

2.1. meaning

2.1.1. activity

2.2. pillars

2.2.1. activity

2.3. digital safety

2.3.1. game 1

2.3.2. game 2

2.3.3. game 3

2.4. digital health and wellness

2.4.1. create a presentation

2.5. digital security

2.5.1. quiz

2.6. evaluation

2.6.1. e book

2.6.2. videos

2.6.3. animated video

2.6.4. poster/ flyer

3. digitalcitizenship

3.1. meaning

3.1.1. activity

3.2. pillars

3.2.1. activity

3.3. digital footprint

3.3.1. traces left on facebook

3.3.1.1. forum : activity

3.3.2. traces left via google

3.3.2.1. activity

3.4. digital citizen

3.4.1. am i a good digial citizen

3.5. digital behavior / netiquette

3.5.1. see the presentation

3.5.2. activity : live event

3.5.3. activity : game the millionaire

3.6. evaluation

3.6.1. e book

3.6.2. videos

3.6.3. animated video

3.6.4. poster/ flyer

4. cyberbullying

4.1. mentimeter

4.2. forms of cyberbullying

4.3. let's play the millionaire

4.4. fake news what is behind

4.4.1. share your opinion

4.5. applications uses conditions

4.5.1. share your opinion

4.6. real stories comments

4.6.1. share your opinion

4.7. taking the survey

4.7.1. direct to the link

4.8. optional activity

4.9. optional activity

4.10. evaluation

4.10.1. e book

4.10.2. videos

4.10.3. animated video

4.10.4. mindmap

4.10.5. poster/ flyer

5. internet addiction

5.1. internet addiction test

5.2. Google slide completing

5.3. Mind map completing

5.4. evaluation

5.4.1. e book

5.4.2. videos

5.4.3. animated video

5.4.4. mindmap

5.4.5. poster/ flyer

6. secure and unsecure websites ( most of the activities done during SID 2018 )

6.1. activities

6.1.1. activity 1 ( optional )

6.1.2. activity 2 ( optional )

6.1.3. activity 3 ( optional )

6.2. evaluation

6.2.1. e book

6.2.2. videos

6.2.3. poster /flyer

7. reliable and unreliable websites

7.1. brainstorming

7.1.1. forum

7.1.2. google doc

7.2. website comparaison

7.2.1. CRAAP test

7.2.2. table

7.3. knoweldge restitution

7.3.1. activity 1

7.3.2. evaluation test

7.3.3. kahoot game

7.4. final product

7.4.1. video

7.4.2. poster /flyer

7.4.3. animated video

7.4.4. e- book

8. password creation and maintain

8.1. Kahoot game live event

8.1.1. game link

8.2. forum

8.3. taking the activities

8.3.1. activity 1

8.3.2. activity 2

8.3.3. activity 3

8.3.4. activity 4 ( optional )

8.3.5. activity 5 Opinion about password security : linoit

8.4. forum

8.4.1. game link

8.5. final product

8.5.1. mentimeter

8.5.2. flyer/poster

8.5.3. videos

8.5.4. Animated video

8.5.5. e book

9. stories tellings

9.1. written stories

9.2. commented stories

10. internet opinions

10.1. via SWOT analysis

10.1.1. strengh

10.1.2. weakness

10.1.3. opportunities

10.1.4. threats

10.2. via comic strips

10.3. via drawings

11. Surveys and quizez

11.1. Students e-safety knowledge

11.1.1. survey link

11.2. Adults e - safety knowledge

11.2.1. Survey link

11.3. Survey : internet addiction

11.3.1. Survey link

11.4. Survey cyberbullying

11.4.1. Survey link

11.5. Quizzes and tests

12. presentation

12.1. Countries presentation

12.2. Cities presentation

12.3. cultural heritage

12.4. Schools presentation

12.5. Teachers presentation

12.6. Students presentation

13. Copy rights and data protection

13.1. e-book activities done during SID 2018

13.2. let's learn the 6 creative common licenses

13.3. The 6 common creative licenses

13.4. Are you a pirate

13.5. evaluation

13.5.1. e book

13.5.2. videos

13.5.3. mindmap

13.5.4. poster/ flyer

14. Project data

14.1. Purpose

14.2. Context

14.3. objectives

14.4. Work process

14.5. chart and internet policy

14.6. teachers work schedule

14.7. logo design

15. Events participation

15.1. new year exchange wishes

15.2. SID safer internet day

15.2.1. 2018

15.2.2. 2019

15.2.2.1. plan of the event

15.2.2.2. Results and productions

15.3. EUcode week

15.4. Hour of code

15.5. Live events

15.5.1. teacher

15.5.2. students