1. final steps
1.1. partners activities diary
1.2. awards
1.3. impact and dessimination
1.4. communication
1.5. evaluation
1.6. awareness campaign
1.6.1. feeding our brain with reading
1.6.2. The effects of electronic games
1.7. results and products
2. digital security , health and safety
2.1. meaning
2.1.1. activity
2.2. pillars
2.2.1. activity
2.3. digital safety
2.3.1. game 1
2.3.2. game 2
2.3.3. game 3
2.4. digital health and wellness
2.4.1. create a presentation
2.5. digital security
2.5.1. quiz
2.6. evaluation
2.6.1. e book
2.6.2. videos
2.6.3. animated video
2.6.4. poster/ flyer
3. digitalcitizenship
3.1. meaning
3.1.1. activity
3.2. pillars
3.2.1. activity
3.3. digital footprint
3.3.1. traces left on facebook
3.3.1.1. forum : activity
3.3.2. traces left via google
3.3.2.1. activity
3.4. digital citizen
3.4.1. am i a good digial citizen
3.5. digital behavior / netiquette
3.5.1. see the presentation
3.5.2. activity : live event
3.5.3. activity : game the millionaire
3.6. evaluation
3.6.1. e book
3.6.2. videos
3.6.3. animated video
3.6.4. poster/ flyer
4. cyberbullying
4.1. mentimeter
4.2. forms of cyberbullying
4.3. let's play the millionaire
4.4. fake news what is behind
4.4.1. share your opinion
4.5. applications uses conditions
4.5.1. share your opinion
4.6. real stories comments
4.6.1. share your opinion
4.7. taking the survey
4.7.1. direct to the link
4.8. optional activity
4.9. optional activity
4.10. evaluation
4.10.1. e book
4.10.2. videos
4.10.3. animated video
4.10.4. mindmap
4.10.5. poster/ flyer
5. internet addiction
5.1. internet addiction test
5.2. Google slide completing
5.3. Mind map completing
5.4. evaluation
5.4.1. e book
5.4.2. videos
5.4.3. animated video
5.4.4. mindmap
5.4.5. poster/ flyer
6. Copy rights and data protection
6.1. e-book activities done during SID 2018
6.2. let's learn the 6 creative common licenses
6.3. The 6 common creative licenses
6.4. Are you a pirate
6.5. evaluation
6.5.1. e book
6.5.2. videos
6.5.3. mindmap
6.5.4. poster/ flyer
7. secure and unsecure websites ( most of the activities done during SID 2018 )
7.1. activities
7.1.1. activity 1 ( optional )
7.1.2. activity 2 ( optional )
7.1.3. activity 3 ( optional )
7.2. evaluation
7.2.1. e book
7.2.2. videos
7.2.3. poster /flyer
8. reliable and unreliable websites
8.1. brainstorming
8.1.1. forum
8.1.2. google doc
8.2. website comparaison
8.2.1. CRAAP test
8.2.2. table
8.3. knoweldge restitution
8.3.1. activity 1
8.3.2. evaluation test
8.3.3. kahoot game
8.4. final product
8.4.1. video
8.4.2. poster /flyer
8.4.3. animated video
8.4.4. e- book
9. password creation and maintain
9.1. Kahoot game live event
9.1.1. game link
9.2. forum
9.3. taking the activities
9.3.1. activity 1
9.3.2. activity 2
9.3.3. activity 3
9.3.4. activity 4 ( optional )
9.3.5. activity 5 Opinion about password security : linoit
9.4. forum
9.4.1. game link
9.5. final product
9.5.1. mentimeter
9.5.2. flyer/poster
9.5.3. videos
9.5.4. Animated video
9.5.5. e book
10. stories tellings
10.1. written stories
10.2. commented stories
11. internet opinions
11.1. via SWOT analysis
11.1.1. strengh
11.1.2. weakness
11.1.3. opportunities
11.1.4. threats
11.2. via comic strips
11.3. via drawings
12. Surveys and quizez
12.1. Students e-safety knowledge
12.1.1. survey link
12.2. Adults e - safety knowledge
12.2.1. Survey link
12.3. Survey : internet addiction
12.3.1. Survey link
12.4. Survey cyberbullying
12.4.1. Survey link
12.5. Quizzes and tests
13. presentation
13.1. Countries presentation
13.2. Cities presentation
13.3. cultural heritage
13.4. Schools presentation
13.5. Teachers presentation
13.6. Students presentation
14. Project data
14.1. Purpose
14.2. Context
14.3. objectives
14.4. Work process
14.5. chart and internet policy
14.6. teachers work schedule
14.7. logo design
15. Events participation
15.1. new year exchange wishes
15.2. SID safer internet day
15.2.1. 2018
15.2.2. 2019
15.2.2.1. plan of the event
15.2.2.2. Results and productions
15.3. EUcode week
15.4. Hour of code
15.5. Live events
15.5.1. teacher
15.5.2. students