The spatial allocation of attention in an interactive environment

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The spatial allocation of attention in an interactive environment by Mind Map: The spatial allocation of attention in an interactive environment

1. A simple road-crossing game

1.1. shuttle objects between safe zones (sidewalks)

1.2. avoiding obstacles along the way

1.3. earning bonus points for speed.

2. Questions

2.1. (1) whether the new object was moving

2.2. (2) in which direction the object was moving

2.3. (3) what color the object was

2.4. (4) what shape was the object

3. Experiment 1

3.1. Subjects were randomly assigned to one of four conditions, each corresponding to a possible unexpected object location relative to the player:

3.1.1. near and in front

3.1.2. near and behind

3.1.3. far and in front

3.1.4. far and behind

4. Experiment 2

5. Experiment 3

6. Experiment 4

7. Inattentional blindness

7.1. Results from a lack of attention as an individual fails to perceive an unexpected stimulus in plain sight.

7.1.1. Walking in a street

7.1.2. Driving

8. Requirements for the study

8.1. (a) unobtrusive measurement of attention

8.2. (b) sufficient freedom to make the actions seem natural

8.3. (c) enough control to allow systematic measurement of where attention is allocated

9. Experiment 5

10. Conclusion

10.1. Digital environments are a huge success in the educational category

10.2. People tend to monitor the highest-risk areas the most, and pay less attention to areas they cannot access and areas that no longer pose a threat to their actions.