Sampled Media (Recap) + Digital Video

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Sampled Media (Recap) + Digital Video by Mind Map: Sampled Media (Recap) +  Digital Video

1. Deconstructing a video

1.1. Exporting individual frames

1.1.1. And processing with Photoshop

1.2. Exporting the audio

2. Digital Video

2.1. Adding another sampling process

2.1.1. Frames per second Typical frame rates For this class, 30 fps

2.1.2. The pixel, the hertz, the frames per second

2.2. Other technical aspects

2.2.1. Typical video aspect ratios (not sizes) For this class, 16:9 is standard Except when noted No vertical videos

2.2.2. Technical means of displaying motion Interlaced scanning Progressive scanning Upcoming methods

2.3. The other time-based medium: audio

2.3.1. Stereo

2.4. Compression

2.4.1. There is always compression

2.5. Project files and good folder organization

3. Sampled Media Recapitulation

3.1. Quantization

3.1.1. Analog Initial technologies Definition of analog: Comparable to another things ADC Analog Digital Converter Numbers

3.1.2. Digital Numbers Current technology

3.1.3. Numbers Binary numbers 1 or 0 Decimal Natural to us Used in all disciplines Hexadecimal 0 to F

3.2. The "So what?" question

3.2.1. Sheer computational power Ghz per second 1 billion cycles per second

3.2.2. It can be transformed with mathematics and programming Moving media around Cut and paste Applying transformations to media Apply an effect Media Integration Layers or tracks

3.3. Patent application example: Dense Space