Minecraft Goals

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Minecraft Goals by Mind Map: Minecraft Goals

1. Vanilla World

1.1. Main Base with:

1.1.1. Mine

1.1.2. Enchanting

1.1.3. Brewing

1.1.4. Farming (Plants)

1.1.4.1. Wheat

1.1.4.2. Carrots

1.1.4.3. Potatoes

1.1.4.4. Beetroots

1.1.4.5. Cocoa Plants

1.1.4.6. Melons

1.1.4.7. Pumpkins

1.1.4.8. Sugar Cane

1.1.4.9. Cacti

1.1.4.10. Nether Wart

1.1.4.11. Mushrooms

1.1.4.12. Chorus Fruit

1.1.4.13. Kelp

1.1.4.14. Vine

1.1.5. Farming (Trees)

1.1.5.1. Oak

1.1.5.2. Spruce

1.1.5.3. Birch

1.1.5.4. Jungle

1.1.5.5. Acacia

1.1.5.6. Dark Oak

1.1.6. Farming (Animals)

1.1.7. Loot Room

1.1.8. Horse Stable

1.1.9. Pets Around

1.1.10. Mob Spawner

1.1.11. Main House for Personal Armor/Weapons with Bed

1.2. Defeat Ender Dragon

1.3. Bases in Every Major Biome

1.3.1. Plains

1.3.2. Savannah

1.3.3. Forest

1.3.4. Roofed Forest

1.3.5. Jungle

1.3.6. Desert

1.3.7. Mesa

1.3.8. Cold Taiga

1.3.9. Mega Taiga

1.3.10. Swampland

1.3.11. Extreme Hills

1.3.12. Ocean

1.3.13. Ice Plains

1.3.14. Mushroom Island

1.3.15. Ice Plains Spikes

1.3.16. The Nether

1.3.17. The End

1.4. Intercontinental Railroad Connecting ALL Biome Bases

1.4.1. Plains

1.4.2. Savannah

1.4.3. Forest

1.4.4. Roofed Forest

1.4.5. Jungle

1.4.6. Desert

1.4.7. Mesa

1.4.8. Cold Taiga

1.4.9. Mega Taiga

1.4.10. Swampland

1.4.11. Extreme Hills

1.4.12. Ocean

1.4.13. Ice Plains

1.4.14. Mushroom Island

1.4.15. Ice Plains Spikes

1.4.16. The Nether

1.4.17. The End

1.5. Nether Railroad for Fast Travel

2. All the Mods 3 Server

2.1. Tower Base Goals

2.1.1. Find a Place to Build

2.1.2. Get Basic Tower Frame Built

2.1.3. Expansion Goals

2.1.3.1. 5 Floors

2.1.3.2. 10 Floors

2.1.3.3. 15 Floors

2.1.3.4. 20 Floors

2.1.3.5. 25 Floors

2.1.4. Make an Area for These Activities:

2.1.4.1. Inventory Management

2.1.4.2. Thermal Expansion Ore Processing

2.1.4.3. EnderIO Machines

2.1.4.4. Forestry Machines

2.1.4.5. Forestry Bees

2.1.4.6. Industrial Craft Machines

2.1.4.7. Extreme Reactor

2.1.4.8. Animal Farm

2.1.4.9. Plant Harvesting Room

2.1.4.10. Mystical Agriculture

2.1.4.11. Extra Utilities Grid Power Generation

2.1.4.12. Actually Additions Machines

2.1.4.13. Botania

2.1.4.14. Thaumcraft

2.1.4.15. EnderIO Powered Spawners

2.1.4.16. Applied Energistics Automation

2.1.4.17. Tinkers Construct Smeltery

2.1.4.18. Pam's Harvest Craft Automation

2.1.4.19. Blood Magic: Alchemical Wizardry

2.1.4.20. Brewing

2.1.4.21. Draconic Evolution

2.1.4.22. Quarry

2.1.4.23. Immersive Engineering

2.1.4.24. Mekanism Machines and Ore Duplication

2.1.4.25. RFTools

2.2. Start Duplicating Ores

2.3. Inventory Management

2.3.1. Barrels Made

2.3.2. Diamond Chests Made

2.3.3. Chests and Barrels Connected to Ender Storage Via Item Conduits

2.3.4. Quantum Storage Units Added to System

2.3.5. Start on Refined Storage

2.4. Automate Power Production

2.5. Mod Goals

2.5.1. Tinker's Construct

2.5.1.1. Build a Smeltery

2.5.1.2. Build Tools

2.5.1.2.1. Hammer

2.5.1.2.2. Laser

2.5.1.2.3. Woodcutting Axe

2.5.1.2.4. Excavator

2.5.1.2.5. Shovel

2.5.1.2.6. Pickaxe

2.5.1.2.7. Axe

2.5.1.3. Build Armor

2.5.2. Extreme Reactors

2.5.2.1. Basic Reactor Made

2.5.2.2. Expanded Reactor

2.5.2.3. Fully Expanded Reactor

2.5.2.4. Coolant Added (Diamond Blocks)

2.5.2.5. Best Coolant Added

2.5.2.6. Automate Fuel Production (Via Mystical Agriculture)

2.5.2.7. Automate Waste Disposal

2.5.3. EnderIO

2.5.3.1. Replace All Extra Utilities Transfer Nodes with Item Conduits

2.5.3.2. Create Powered Spawners

2.5.3.2.1. Cows

2.5.3.2.2. Zombies

2.5.3.2.3. Sheep

2.5.3.2.4. Wither Skeletons

2.5.3.2.5. Slimes

2.5.3.3. Create Highest Tier of All Machines

2.5.3.3.1. Alloy Smelter

2.5.3.3.2. SAG Mill

2.5.3.3.3. Capacitor Bank

2.5.3.4. Create An Endervoir for Infinite Water

2.5.3.5. Create a Weather Obelisk to Change the Weather at Any Time

2.5.3.6. Create Dimensional Transceivers to Move Items, Fluids and Power Wirelessly

2.5.4. Immersive Engineering

2.5.4.1. Make a Workbench

2.5.4.2. Create Garden Cloches for Mystical Agricuture

2.5.5. Ranged Pump for Liquids

2.5.5.1. Water Pump Transporting via Ender Tank

2.5.5.2. Lava Pump Transporting via Ender Tank

2.5.6. Cyclic

2.5.6.1. Create All the OP Swords

2.5.6.1.1. Sword of Atrophy

2.5.6.1.2. Sword of Decay

2.5.6.1.3. Sword of Evasion

2.5.6.2. Create Exchange Sceptors to Replace Placed Blocks with Blocks in Our Inventory

2.5.6.3. Create a Rod of Elevation to Move Up Through Our Tower Quickly

2.5.6.4. Create a Torch Launcher (Hopefully for Infinite Torches)

2.5.6.5. Create End Books to Set Teleportation Areas

2.5.6.6. Create a Spawner Seeker to Find Spawners

2.5.6.7. Create an Ender Wing Prime to Teleport Back to A Personal Spawn Point

2.5.6.8. Create an Antimatter Evaporator for Getting Rid of Nearby Liquid

2.5.6.9. Create an Antidote Charm to Auto Cure Poison and Wither Effects

2.5.6.10. Create a Water Charm to Prevent Drowning

2.5.6.11. Create a Fire Charm to Prevent Fire Damage

2.5.6.12. Create an Ender Bookshelf for Storage of Enchantment Books

2.5.7. Mystical Agriculture

2.5.7.1. Uranium Seeds Automated

2.5.7.2. Essence Seeds Automated

2.5.8. Extra Utilities 2

2.5.8.1. Create a Destruction Wand to Test

2.6. Mods to Learn (I HAVE NO IDEA HOW THESE WORK)

2.6.1. RFTools

2.6.2. Blood Magic

2.6.3. Advanced Rocketry

2.6.4. Computer Craft

2.6.5. Compact Machine

2.6.6. Cooking for Blockheads

2.6.7. Embers

3. Hardcore Vanilla World

3.1. Main Base with:

3.1.1. Mine

3.1.2. Enchanting

3.1.3. Brewing

3.1.4. Farming (Plants)

3.1.4.1. Wheat

3.1.4.2. Carrots

3.1.4.3. Potatoes

3.1.4.4. Beetroots

3.1.4.5. Cocoa Plants

3.1.4.6. Melons

3.1.4.7. Pumpkins

3.1.4.8. Sugar Cane

3.1.4.9. Cacti

3.1.4.10. Nether Wart

3.1.4.11. Mushrooms

3.1.4.12. Chorus Fruit

3.1.4.13. Kelp

3.1.4.14. Vine

3.1.5. Farming (Trees)

3.1.5.1. Oak

3.1.5.2. Spruce

3.1.5.3. Birch

3.1.5.4. Jungle

3.1.5.5. Acacia

3.1.5.6. Dark Oak

3.1.6. Farming (Animals)

3.1.7. Loot Room

3.1.8. Horse Stable

3.1.9. Pets Around

3.1.10. Mob Spawner

3.1.11. Main House for Personal Armor/Weapons with Bed

3.2. Defeat Ender Dragon

3.3. Bases in Every Major Biome

3.3.1. Plains

3.3.2. Savannah

3.3.3. Forest

3.3.4. Roofed Forest

3.3.5. Jungle

3.3.6. Desert

3.3.7. Mesa

3.3.8. Cold Taiga

3.3.9. Mega Taiga

3.3.10. Swampland

3.3.11. Extreme Hills

3.3.12. Ocean

3.3.13. Ice Plains

3.3.14. Mushroom Island

3.3.15. Ice Plains Spikes

3.3.16. The Nether

3.3.17. The End

3.4. Intercontinental Railroad Connecting ALL Biome Bases

3.4.1. Plains

3.4.2. Savannah

3.4.3. Forest

3.4.4. Roofed Forest

3.4.5. Jungle

3.4.6. Desert

3.4.7. Mesa

3.4.8. Cold Taiga

3.4.9. Mega Taiga

3.4.10. Swampland

3.4.11. Extreme Hills

3.4.12. Ocean

3.4.13. Ice Plains

3.4.14. Mushroom Island

3.4.15. Ice Plains Spikes

3.4.16. The Nether

3.4.17. The End

3.5. Nether Railroad for Fast Travel