Connections with a focus on Trauma-Informed Practice

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Connections with a focus on Trauma-Informed Practice by Mind Map: Connections with a focus on Trauma-Informed Practice

1. How do we connect our learners within the school?

2. How do we connect our families/caregivers to one another and the community?

3. How do we connect our students/learners to the community?

4. How do we connect our students to teachers, with one another, and within the classroom as a whole?

5. How do we, as teachers/educators/colleagues, connect with one another?

6. Community Connections

6.1. Classroom Champions

6.2. MAAST

6.3. Boys and Girls Club

6.4. Family Night

6.5. Field Trips

6.6. The Learning Adventure (Entrepreneurial Programs)

6.7. Social Media (Twitter)

6.8. News and Current Events

7. Classroom Specific

7.1. Iris

7.2. Voice and Choice

7.3. Peer Collaboration

7.4. Talking Circles

7.5. Classroom Meetings

7.6. Inquiry in learning

7.7. Peer and Self Assessments

7.8. Learner Interests

7.9. Learner Needs

7.10. School Support Counsellors (SSC)

8. School-Wide

8.1. Activity Nights

8.2. Buddies (Reading, Math, Social/Emotional)

8.3. Spirit Events (i.e. Movie Days, PJ Days, Cobra Cup, etc).

8.4. Assemblies

8.5. Celebration of Learning

8.6. Psychologists

8.7. Family Support Liaisons (FSL)

8.8. School Support Counsellors (SSC)

9. Teacher/Colleagues

9.1. Collaboration

9.2. Mentorship Programs

9.3. OneDrive

9.4. Professional Learning Communities (PLCs)

9.5. Social Events

9.6. Student Teachers

9.7. Team Preps

9.8. Transfer of Work

9.9. Year-End Meetings

10. Family/Caregiver Based

10.1. Family/Activity Night

10.2. Daily Communication

10.3. Family Support Liaison (FSL)

10.4. Celebration of Learnings

10.5. Feasts and Barbecues

11. What tools support student connections?

11.1. iPads

11.2. Laptops

11.3. Social Media (Twitter)

11.4. Web-based Interactive Tools (i.e. Skype)

11.5. Google Classeoom

11.6. Assistive Technologies

11.7. Positive Reinforcement Tools

11.8. Relationships

11.9. Extrinsic and Intrinsic Reward Systems/Program

11.10. Visuals

12. Place-Based Learning

13. Experiential Learning

14. Experiential Learning

15. Place-Based Learning

16. Interdisciplinary Learning