EVOLUTION IN THE COGNITIVE & EXPRESSIVE WORLD: Creativity

Concept Map on the basis of all things surrounding CREATIVITY

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EVOLUTION IN THE COGNITIVE & EXPRESSIVE WORLD: Creativity by Mind Map: EVOLUTION IN THE COGNITIVE & EXPRESSIVE WORLD: Creativity

1. Remix

1.1. Transforming

1.2. Collaging & Combining

1.3. Collaborating & Connecting

1.4. Mixing and Matching

1.5. Experimenting

1.5.1. Sampling

1.6. Everything is a reference

1.6.1. An idea

1.6.1.1. A starting point

1.7. Knock-offs

1.7.1. Covers

1.7.1.1. Sequels

1.7.1.1.1. Remakes

2. Adaption

2.1. "Creation requires influence" -Kirby Ferguson (Everything Is a Remix: Part 2)

2.2. Variation

2.3. Stories

2.3.1. Folklore

2.3.2. Fairy tales

2.3.3. Short stories

2.3.4. True stories

2.3.5. Myths/Legends

2.3.6. Story Structure

2.3.6.1. Monomyth

2.3.6.2. Fractured Narrative

2.3.6.3. Freytag's Pyramid

2.3.7. Genres

2.3.7.1. Horror

2.3.7.2. Comedy

2.3.7.3. Tragedy

2.3.7.4. Romance

2.3.7.5. Subgenres

2.3.7.5.1. "Coming of Age"

2.3.7.5.2. Journey

2.3.7.5.3. Dystopia

2.3.7.5.4. Surrealism

2.3.7.5.5. Fantasy

2.3.7.5.6. SCI-FI

2.3.8. Poetry

2.4. Characters

2.4.1. Real-People

2.4.2. Fictional

2.4.3. Animals

2.4.4. Art/Style

2.4.4.1. Cartoons

2.4.5. Borrowed

2.4.5.1. Media

2.4.5.2. Life

2.4.5.3. Other stories

3. "Original"

3.1. "Nobody starts out original, we need copying to build a foundation of knowledge and understanding" -Kirby Ferguson (Everything Is a Remix: Part 3)

3.1.1. I just copied his quote to further explain my understanding in support to the concept map

3.2. THE BASIC ELEMENTS OF CREATIVITY

3.2.1. Copy

3.2.1.1. "We're all building with the same materials" - Kirby Ferguson (Everything Is a Remix: Part 3)

3.2.2. Transform

3.2.2.1. "Sometimes, Innovations just seem inevitable" - Kirby Ferguson (Everything Is a Remix: Part 3)

3.2.3. Combine

3.2.3.1. "Applying ordinary tools of thought to existing material" -Kirby Ferguson (Everything Is a Remix: Part 3)

3.3. Multiple Discovery

3.3.1. "The same innovation emerging from different places" -Kirby Ferguson (Everything Is A Remix: Part 3)

3.3.2. Modern Day: versions and different company builds/models of the same general concept (usually differentiating in software, hardware, appearance, style, etc)-depends on if it's a technological device or stationary, clothing, recipes, etc.

3.3.2.1. Apple

3.3.2.1.1. Computers (Macbook)

3.3.2.1.2. Phones (iPhone)

3.3.2.1.3. Tablets (iPad)

3.3.2.2. Microsoft

3.3.2.2.1. Computers

3.3.2.2.2. Tablets

3.3.2.3. Android

3.3.2.3.1. Phones

3.3.2.3.2. Tablets

3.4. Originality STEMS from Similarity

3.4.1. Through influence & inspiration

4. Boats

5. Ideas

5.1. Dreams/Fantasies

5.2. Colours

5.3. Weather

5.4. Places

5.5. Quotes

5.6. Experiences

5.6.1. Family

5.6.1.1. Friends

5.6.1.1.1. Pets

5.6.2. People

5.6.2.1. Celebrities

5.6.2.1.1. Strangers

6. REPETITION

6.1. Seen in almost every creative art form, repetition is the basis of all the transformation from one idea to an original concept

6.2. FILM

6.2.1. Camera angles

6.2.2. Specific "iconic" shots/shooting styles

6.2.3. Replicated/Altered aesthetics/common looks

6.2.3.1. Makeup

6.2.3.2. Colour schemes

6.2.3.3. Style

6.2.3.3.1. Certain time periods

6.2.4. Specific landmarks/areas

6.3. MUSIC

6.3.1. Beats

6.3.1.1. Riffs

6.3.1.1.1. Chords

6.3.2. Instruments

6.3.3. The way certain music was used in order to create a desired "common" emotion or dramatic effect during songs, movies, shows, plays, etc.

7. Inspiration

7.1. Religion

7.1.1. Symbolism

7.1.1.1. Biblical Stories/Events/Morals

7.1.1.1.1. Adam & Eve

7.1.1.1.2. Noah's Ark

7.1.1.1.3. Christmas

7.1.1.1.4. Moses

7.1.1.1.5. 7 Deadly Sins

7.2. History

7.2.1. Historical Events

7.2.1.1. Pearl Harbor

7.2.1.2. Hiroshima

7.2.1.3. World War I/II

7.2.1.4. Holocaust

7.2.2. Historical Figures

7.2.2.1. Philosophers

7.2.2.1.1. Their ideas, stories/characters, and theories

7.2.2.2. Leaders

7.2.2.2.1. Martin Luther King JR.

7.2.2.2.2. John F. Kennedy

7.2.2.2.3. Abraham Lincoln

7.2.2.2.4. Hitler

7.2.2.2.5. Gandhi

7.2.2.2.6. Julius Caesar

7.2.2.2.7. Joan of Ark

7.2.3. Historical Artifacts/Technology

7.2.3.1. Old planes

7.2.3.2. Guns/Swords

7.2.3.3. Trains

7.2.3.4. Cars

7.2.4. Historical/Ancient Art

7.2.4.1. Ancient Rome

7.2.4.2. Ancient Greece

7.2.4.3. Ancient Egypt

7.3. Science

7.3.1. Life

7.3.2. Theories

7.3.2.1. Big Bang

7.3.2.2. Evolution

7.3.2.3. Quantum Theory

7.3.2.4. Relativity

7.3.3. Scientists

7.3.3.1. Einstein

7.3.3.2. Stephen Hawking

7.3.4. Space

7.3.4.1. Aliens

7.3.4.1.1. Unnatural buildings/markings

7.3.4.2. Planets

8. Influence

8.1. Music

8.1.1. Genres

8.1.1.1. Hip Hop

8.1.1.2. Pop

8.1.1.3. Reggae

8.1.1.4. Metal

8.1.1.5. Rock

8.1.2. Subgenres

8.1.2.1. Alternative

8.1.2.2. Screamo

8.1.2.3. Heavy Metal

8.1.2.4. Punk

8.1.3. Platforms

8.1.3.1. Spotify

8.1.3.2. Youtube Music

8.1.3.3. Google Music

8.1.3.4. Amazon Music

8.1.3.5. Concerts

8.2. Media

8.2.1. Allows for creative media through the perspective of other creative minds-generates trends, inspiration, and common effects that are always recycled artistically

8.2.2. Literature

8.2.2.1. Books

8.2.2.1.1. Non-Fiction

8.2.2.1.2. Fiction

8.2.2.2. Digital World

8.2.2.2.1. Blogs

8.2.2.2.2. Articles

8.2.3. Movies

8.2.4. T.V Shows

8.2.5. Events

8.2.5.1. Pop-Culture events

8.2.6. Social Media Platforms

8.2.6.1. Facebook

8.2.6.2. Instagram

8.2.6.3. Pintrest

8.2.6.4. VSCO