ADDIE: Icons in Motion

edX Mindmeister Mind map for ADDIE model - Bow Martin

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ADDIE: Icons in Motion by Mind Map: ADDIE: Icons in Motion

1. Analyse

1.1. Audience

1.1.1. Traits

1.1.1.1. Age, cultural background, skills, prior knowledge, use of powerpoint/laptops

1.2. Outcomes

1.2.1. Objectives

1.3. Constraints

1.3.1. Time/Resources

1.4. Methodology - pedagogy/andragogy

1.4.1. Online

1.4.1.1. Accessibility

1.4.1.1.1. powerpoint programme

1.5. Timeline

1.5.1. Learn/practice

1.5.1.1. 2 hours

1.6. Research online for similar/related best practice/existing content

1.7. Next Steps: Generate training plan based on needs analysis How do we improve current situation and achieve learning objectives?

2. Design

2.1. Learning objectives

2.1.1. Success criteria

2.2. Assessment

2.2.1. summative/formative

2.3. Lesson Content

2.3.1. Online instructional videos

2.4. Structure

2.4.1. Timing/delivery

2.4.1.1. 2 - 4 weeks

2.5. Costs/resources

2.6. Supporting media

2.6.1. videos, graphics, screen shots, screen grabs

2.7. Learning methods/support

2.7.1. virtual/online

2.8. Develop course

2.8.1. trial technology

2.8.1.1. voice over, transcript, subtitles, sound

2.8.1.1.1. storyboard/shooting plan

2.9. Using screen shots/screen grabs in power point

2.9.1. Use how-to videos as additional support for development process

2.10. Identify platform for the training

2.10.1. Online/website/social media/youtube, etc

2.11. Next Steps: Develop storyboard and make prototype content

3. Evaluate

3.1. Matching finished student products and assessment with learning objectives and success criteria.

3.1.1. Have participants developed the intended skills after completing the training?

3.1.1.1. Are there new previously unidentified training needs that have come from the course?

3.2. Online platform - Monitor forum comment box for further ideas, comments and feedback to improve design further.

3.3. Use surveys and online chat forums with participants to gain further insights and improve programme design

3.4. Next Steps: Improve programme with feedback and continue online training for new participants.

4. Implement

4.1. Ensure online platform for trials and feedback is operational.

4.2. Identify participants for trials and feedback.

4.3. Undertake Beta testing of the developed training sessions.

4.4. Implement feedback, changes and edits as needed.

4.5. Launch product for end-users.

4.6. Next Steps: Monitor feedback from participants to collect summative and formative assessment data - what did they learn during the process, and how have they displayed their learning/new skills at the end of the programme.

5. Develop

5.1. Develop storyboard for content

5.2. Locate resources

5.3. Develop own IP resources

5.4. Develop content and record efforts for analysis and improving product

5.5. Next Steps 1: Practice use of screen shots/screen grabs/making a video of power point in use.

5.6. Next Steps 2: Create updated draft copy and prepare for beta test and feedback.