Informal Learning Experiences

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Informal Learning Experiences by Mind Map: Informal Learning Experiences

1. Happy Hour

1.1. A. Collective of Work Colleagues

1.1.1. Gray (2004)

1.1.1.1. We don't want to work in isolation.

1.1.2. Thomas and Brown (2011)

1.1.2.1. A free PLC that isn't being assessed

1.1.2.2. LEARNERS: "Everything- and everyone around us can be seen as resources for learning." (p.32.)

1.1.2.2.1. Teachers

1.1.2.2.2. Students

1.1.2.2.3. Internet

1.2. B. Public Space

1.2.1. Jamieson (2009)

1.2.1.1. "The library’s status as the campus focal point for learning has also been further strengthened by its critical role as the incubator for a number of on-campus educational improvements. For instance, the library has been the spatial laboratory where many universities have explored the possibility of other formal and informal learning settings(e.g., IT training rooms, video conferencing centers)." (p.20)

1.3. C1. "Ordinary" place

1.3.1. Carpenter (2003)

1.3.1.1. Learning happens everywhere

1.3.1.2. "Challenge cultural assumptions and questions social narratives." (p.12)

1.4. C2. Costly participation, requires travel

1.5. C3. Social contruct

1.6. D. Collectivist desire

1.6.1. Personal drive

2. Houzz.com

2.1. A. Worldwide internet-based forum of indivudals

2.1.1. Thomas and Brown(2011)

2.1.1.1. Inquiry spikes learning potential

2.1.1.1.1. "What if, for example, questions were more important than answers?" (p.81)

2.1.2. Zurcher(2010)

2.1.2.1. learning forms evolve based on space, place, and situation

2.2. B. Virtual space

2.2.1. Cox (2018)

2.2.1.1. Embodied experience and knowledge allows learning and innovation to happen naturally, enjoyably, and in expedited fashion

2.2.2. Gray (2004)

2.2.2.1. Where do you turn when you need peer support in learning and playing?

2.2.3. Alverman (2008)

2.2.3.1. "Even the simple act of cutting and pasting from sound clips, images, video games, podcasts, message boards, newsgroups, and blogs (short for weblogs or online journals) could result in a highly refined parody, say, of a particular event or process (e.g., electing a president or prime minister)." (p. 10)

2.2.3.1.1. LEARNING PLATFORMS

2.2.4. Lammers, Curwood,&Magnifico (2012)

2.2.4.1. "Young people's meaningful engagement with technology in out-of-school spaces supports the acquisition of critical 21st century literacy skills, including creativity and collaboration" (p. 45)

2.3. C1. Accessible and conveniant

2.4. C2. Latency of interaction and participation

2.5. C3. Tangent of inquiry

2.5.1. Break down roles of power between learners and teachers/facilitators/participants

2.6. Home renovation challenges

3. Staff Lounge

3.1. A. Collective of work Colleagues

3.1.1. Gray(2004)

3.1.1.1. "Motivations to participate included an opportunity to learn new skills and work practices, a means of social and professional connection to colleagues, and a mechanism to reduce the isolation that was inherent in the job function and geographical location." (p.4)

3.2. B. Public institution of learning

3.2.1. Harrop and Turpin (2013)

3.2.1.1. Space is conducive to learning

3.2.1.2. "Learners selected spaces to learn based on their own personal list of requirements and preferences. " (p.65)

3.2.2. Thomas and Brown (2011)

3.3. C1. Proximal and accessible

3.4. C2. Randomized participation

3.4.1. Sackey, Nguyen, & Grabill(2015)

3.4.1.1. personal identity and racial identity

3.5. C3. Immediate feedback

3.6. D. Collectivist desire