Empowerment Technology

Get Started. It's Free
or sign up with your email address
Rocket clouds
Empowerment Technology by Mind Map: Empowerment Technology

1. Collaborative ICT Development

1.1. ONLINE COLLABORATIVE TOOLS • are tools that can help your group “go the distance” and work as if you already have your own office. Working together does not necessarily mean you have to be physically together.

1.1.1. Easy

1.1.1.1. Get teams working in an interface that everyone knows, but with the power to manage the most complex projects simply, easily, and in the cloud.

1.1.2. Flexible

1.1.2.1. Manage work of any type & solve real problems without needing help from IT. Move from idea to impact, fast!

1.1.3. Collaborative

1.1.3.1. Share and report on work in real time. Access tasks, calendars, files, and dashboards from any device to help teams make better decisions, faster.

2. Interactive Multimedia

2.1. Music

2.1.1. The study of music technology is usually concerned with the creative use of technology for creating new sounds, performing, recording, programming sequencers or other music-related electronic devices, and manipulating, mixing and reproducing music.

2.1.1.1. Examples -

2.1.1.1.1. SoundCloud. SoundCloud is one of the popular music sites that lets you stream unlimited music and download songs for free.

2.1.1.1.2. ReverbNation.

2.1.1.1.3. Jamendo.

2.1.1.1.4. SoundClick.

2.1.1.1.5. Audiomack.

2.1.1.1.6. NoiseTrade.

2.1.1.1.7. Internet Archive (Audio Archive)

2.1.1.1.8. CCTrax.

2.2. Videos

2.2.1. Visual multimedia source that combines a sequence of images to form a moving picture. The video transmits a signal to a screen and processes the order in which the screen captures should be shown.

2.2.1.1. Examples

2.2.1.1.1. Vimeo. ...

2.2.1.1.2. Metacafe. ...

2.2.1.1.3. Dailymotion. ...

2.2.1.1.4. Veoh. ...

2.2.1.1.5. The Internet Archive. ...

2.2.1.1.6. Crackle. ...

2.2.1.1.7. Twitch. ...

2.2.1.1.8. The Open Video Project.

2.3. Text

2.3.1. Traditionally, a text is understood to be a piece of written or spoken material in its primary form (as opposed to a paraphrase or summary). A text is any stretch of language that can be understood in context. It may be as simple as 1-2 words (such as a stop sign) or as complex as a novel

2.3.1.1. Examples

2.3.1.1.1. Textem.

2.3.1.1.2. TextForFree. ...

2.3.1.1.3. TxtDrop. ...

2.3.1.1.4. Seasms. ...

2.3.1.1.5. AnonTxt. ...

2.3.1.1.6. Sharpmail.

2.4. Images

2.4.1. An image is an artifact that depicts or records visual perception, for example a two-dimensional picture, that has a similar appearance to some subject–usually a physical object or a person, thus providing a depiction of it.

2.4.1.1. Examples

2.4.1.1.1. GRATISOGRAPHY. ...

2.4.1.1.2. MORGUEFILE. ...

2.4.1.1.3. PIXABAY. ...

2.4.1.1.4. STOCKVAULT. ...

2.4.1.1.5. PEXELS. ...

2.4.1.1.6. PICJUMBO. ...

2.4.1.1.7. PIKWIZARD.

3. Online Platforms for ICT Content Development

3.1. Content Management

3.1.1. A content management system (CMS) is a software application or set of related programs that are used to create and manage digital content

3.2. Cloud Computing

3.2.1. Cloud Computing is the use of hardware and software to deliver a service over a network (typically the Internet). With cloud computing, users can access files and use applications from any device that can access the Internet

3.2.1.1. Advantages -Reduced IT costs. Moving to cloud computing may reduce the cost of managing and maintaining your IT systems.

3.2.1.2. Disadvantage -Network Connection Dependency. In order to reap the benefits of cloud computing, your business must always have an internet connection. ... Limited Features. Not all cloud providers are created

3.3. Social Media

3.3.1. websites and applications that enable users to create and share content or to participate in social networking.

3.3.1.1. Disadvantages -Lacks Emotional Connection. ... Gives People a License to be Hurtful. ... Decreases Face-to-Face Communication Skills. ... Conveys Inauthentic Expression of Feelings. ... Diminishes Understanding and Thoughtfulness. ... Causes Face-to-Face Interactions to Feel Disconnected. ... Facilitates Laziness.

3.3.1.2. Advantages -advantage of social media marketing is the ability to build your brand. When you connect with interested leads, you expose them to your brand. The ability to post organic content for free allows you to build brand recognition repeatedly with your audience.

3.4. Platforms

3.4.1. A platform is a group of technologies that are used as a base upon which other applications,

3.4.1.1. Advantages Rapid Time-to-Market. ... Minimal Development. ... Cost-Effective Development. ... Reduced Pressure on Internal Resources. ... Pre-Built Sophisticated Tools. ... Opportunity for Scalability. ...

3.4.1.2. Disadvantages -Network Connection Dependency. In order to reap the benefits of cloud computing, your business must always have an internet connection. ... Limited Features. Not all cloud providers are created equally. ... Loss of Control. ... Security. ... Technical Issues. Dec 22, 2014

3.5. Blogging Platforms

3.5.1. Blogging platforms are broadcast-style communications systems that enable authors to publish articles, opinions or product reviews (known as posts), which can be delivered through stand-alone websites, email, feed syndications systems and social networks.

3.5.1.1. Advantages -You can manage your online identity and build trust. ... You will learn new things. ... You will improve your writing skills. ... You could become proficient in a new language. ... You can get technical knowledge. ... You will connect with new people. ... You will get proclaimed an expert.

3.5.1.2. Disadvantages -Time is scarce for small business owners and it's the biggest obstacle in the way of us achieving everything we want to do. It's a huge disadvantage for bloggers. Blogging is time-consuming, my first post was under 100 words and took me half a day to construct and publish

4. Basic Web Page Creation

4.1. WYSIWYG

4.1.1. WYSIWYG is an acronym for "what you see is what you get". A WYSIWYG editor can be contrasted with more traditional editors that require the developer to enter descriptive codes (or markup ) and do not permit an immediate way to see the results of the markup.

4.2. Heading

4.2.1. In information technology, header refers to supplemental data placed at the beginning of a block of data being stored or transmitted. In data transmission, the data following the header is sometimes called the payload or body.

4.3. Image

4.3.1. Imaging technology is the application of materials and methods to create, preserve, or duplicate images.

4.4. Paragraph

4.4.1. Technology is the exploration of scientific knowledge to develop tools and techniques to transform the world by improving efficiency in almost everything we do. With every new technological invention, it is dramatically changing the society and the environment. Today, it has become unimaginable to be in a world without technology.