Final Fantasy 13スタッフロール(595)

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Final Fantasy 13スタッフロール(595) by Mind Map: Final Fantasy 13スタッフロール(595)

1. < MOVIE >106

1.1. STORYBOARD & LAYOUT ARTISTS

1.1.1. 9

1.2. STORYBOARD & LAYOUT SUPERVISOR

1.2.1. 1

1.3. LEAD CHARACTER MODEL ARTIST

1.3.1. 1

1.4. CHARACTER MODEL ARTISTS

1.4.1. 6

1.5. CHARACTER MODEL SUPERVISOR

1.5.1. 1

1.6. LEAD SETUP TECHNICAL ARTIST

1.6.1. 1

1.7. SETUP & SIMULATION ARTISTS

1.7.1. 11

1.8. LEAD CROWD SIMULATION ARTIST

1.8.1. 1

1.9. LEAD SET & PROPS ARTISTS

1.9.1. 2

1.10. SET & PROPS ARTISTS

1.10.1. 12

1.11. SET & PROPS SUPERVISOR

1.11.1. 1

1.12. DIGITAL MATTE & TEXTURE ARTIST

1.12.1. 1

1.13. LEAD MOTION CAPTURE ARTIST

1.13.1. 1

1.14. MOTION CAPTURE ARTISTS

1.14.1. 5

1.15. MOTION CAPTURE SUPERVISOR

1.15.1. 1

1.16. LEAD ANIMATION ARTISTS

1.16.1. 1

1.17. ANIMATION ARTISTS

1.17.1. 9

1.18. ANIMATION SUPERVISOR

1.18.1. 1

1.19. LEAD VFX ARTISTS

1.19.1. 2

1.20. VFX ARTISTS

1.20.1. 9

1.21. VFX SUPERVISOR

1.21.1. 1

1.22. TECHNICAL SUPERVISOR - RAGNAROK

1.22.1. 1

1.23. LEAD SEQUENCE ARTISTS

1.23.1. 4

1.24. SEQUENCE ARTISTS

1.24.1. 6

1.25. SEQUENCE SUPERVISOR

1.25.1. 1

1.26. LIGHTING TECHNICAL SUPERVISOR

1.26.1. 1

1.27. COMPOSITE ARTIST

1.27.1. 1

1.28. COMPOSITE SUPERVISOR

1.28.1. 1

1.29. EDITORS

1.29.1. 1

1.30. CG ENGINEERS

1.30.1. 9

1.31. VISUAL WORKS PROJECT COORDINATORS

1.31.1. 3

1.32. VISUAL WORKS SENIOR MANAGER

1.32.1. 1

2. < CG MOVIE CONTRACTOR >(外部協力会社)12

2.1. TECHNICAL SUPERVISORS

2.1.1. 2

2.2. EXECTIVE PRODUCER

2.2.1. 1

2.3. PRODUCER

2.3.1. 1

2.4. PRODUCTION MANAGER

2.4.1. 1

2.5. DIRECTOR

2.5.1. 1

2.6. PRODUCER

2.6.1. 1

2.7. PRODUCTION MANAGERS

2.7.1. 2

2.8. DIRECTOR

2.8.1. 1

2.9. 3DMODELERS

2.9.1. 2

3. < SOUND >22

3.1. ARRANGERS

3.1.1. 3

3.2. LEAD SOUND DESIGNER

3.2.1. 1

3.3. SOUND DESIGNER

3.3.1. 7

3.4. SOUND & DIALOGUE EDITOR

3.4.1. 1

3.5. SOUND PROGRAMMERS

3.5.1. 5

3.6. STUDIO TECHNICAL SUPPORT

3.6.1. 1

3.7. PROJECT MANAGER

3.7.1. 1

3.8. PROJECT ASSISTANTS

3.8.1. 2

3.9. SENIOR MANAGER

3.9.1. 1

4. < CRYSTAL TOOLS >48

4.1. CRYSTAL TOOLS DEVELOPMENT STAFF

4.1.1. 48

5. < PROJECT MANAGEMENT >14

5.1. PROJECT ASSISTANTS

5.1.1. 2

5.2. PROJECT ADMINISTRATORS

5.2.1. 2

5.3. CREATOR COORDINATION STAFF

5.3.1. 6

5.4. SENIOR MANAGER

5.4.1. 1

5.5. RATINGS ADVISORS

5.5.1. 2

5.6. CHARACTER LICENSING ADMINISTRATOR

5.6.1. 1

6. < PRDUCER >4

6.1. PRODUCTION EXECUTIVES

6.1.1. 2

6.2. EXECUTIVE PRODUCER

6.2.1. 1

6.3. PRODUCER

6.3.1. 1

7. < DIRECTOR > 37

7.1. DIRECTOR & SCENARIO

7.1.1. 1

7.1.1.1. 職種の概要

7.1.1.2. キャリア

7.1.1.3. 必要な訓練

7.1.1.3.1. 新しいノート

7.1.1.4. 必要な機材

7.1.1.4.1. 価格

7.1.1.5. 必要な時間

7.1.2. cace1

7.1.2.1. 参考サイト

7.1.2.1.1. 働くモノニュース : 人生VIP職人ブログwww

7.1.2.1.2. http://workingnews.blog117.fc2.com/blog-entry-1144.html

7.1.2.2. キャリア

7.1.2.2.1. ⑴デザイナー

7.1.2.2.2. ⑵プランナー

7.1.2.2.3. (プログラマー)

7.1.2.2.4. ⑶ディレクター

7.1.2.2.5. (シナリオライター)

7.1.2.3. 業界歴

7.1.2.3.1. 5年

7.1.2.4. 年収

7.1.2.4.1. 400万前後

7.1.2.5. 実務

7.1.2.5.1. 2タイトルの開発を受け持つ

7.1.2.5.2. 会社にとまった日>家帰った日が3ヶ月

7.1.2.6. 開発秘話

7.1.2.6.1. 制作側の勝手な思い込みで作ったものは絶対うれない=お客様第一

7.1.2.6.2. 需要と供給については開発側としては本当に苦労する

7.1.2.6.3. ライトユーザーとヘヴィユーザー間で質の格差がひどい

7.1.2.6.4. 完全に市場が二つに割れてる、どっち向けのゲーム作るか常に悩んでる

7.1.2.6.5. 開発会社はヘヴィユーザー向けのを作りたい

7.1.2.6.6. 正直ゲーム業界を支えてくれるのはヘヴィユーザー

7.1.2.6.7. 開発における「3つのネック」

7.1.2.6.8. 開発パターン

7.1.2.6.9. デザイナー、プログラマー、自分たちでよく口げんかします

7.1.2.6.10. 世の中思い通りにいかないもんで、こいつ(イケメン俳優やアイドルの声など)使わないと金ださないぞとかってはなしもある

7.1.2.6.11. 契約の問題

7.1.2.7. 必要な知識・スキル・資格

7.1.2.7.1. いろんな知識

7.1.2.7.2. 一般知識

7.1.2.7.3. 専門知識

7.1.2.7.4. 雑学

7.1.2.7.5. 正直なところ資格って国家資格でもない限り あまり必要ないと思っていますこの業界では

7.1.2.8. 名作

7.1.2.8.1. モンスターハンター

7.1.2.8.2. タクティクスオウガ

7.1.2.9. 駄作

7.1.2.9.1. カルドセプトサーガ

7.1.2.9.2. 海腹川背(ウミハラカワセ)

7.1.2.10. その他情報

7.1.2.10.1. 任天堂は「高嶺の花」エリートだけが入れる

7.1.2.10.2. ★続編なんて1終了した直後に開発始まるのがほとんど

7.1.2.10.3. ヘルプ専門を略して「ヘル専(企画の手直しなどを請け負う)」

7.1.2.10.4. ネトゲ業界は完全に停滞してる

7.1.2.10.5. 開発費

7.1.2.10.6. エミュレータ (Emulator)通称エミュ

7.1.2.10.7. 2Dは職人さんが結構へってしまった

7.1.2.10.8. 正直なところ金ほしがってるのは プロデューサーやパブリッシャー

7.1.2.10.9. 今のゲーム業界

7.2. MAIN PROGRAMMER

7.2.1. 1

7.3. ART DIRECTOR

7.3.1. 1

7.4. GRAPHICS & VFXDIRECTOR

7.4.1. 1

7.5. MAIN CHARACTER DESIGNER

7.5.1. 1

7.6. IMAGE ILLUSTRATOR

7.6.1. 1

7.7. STORYBOARD DIRECTOR

7.7.1. 1

7.8. MUSIC

7.8.1. 1

7.9. SCENARIO CONCEPT

7.9.1. 1

7.10. LEAD SCENARIO WRITER

7.10.1. 1

7.11. EVENT PLANNINGDIRECTOR

7.11.1. 1

7.12. FIELD PLANNING DIRECTOR

7.12.1. 1

7.13. FIELD PLAMNING CO-DIRECTOR

7.13.1. 1

7.14. BATTLE PLANNING DIRECTOR

7.14.1. 1

7.15. BATTLE PLANNING CO-DIRECTOR

7.15.1. 1

7.16. LEAD BATTLE PROGRAMMER

7.16.1. 1

7.17. CHARACTER MODELING DIRECTOR

7.17.1. 1

7.18. CHARACTER TEXTURE DIRECTOR

7.18.1. 1

7.19. BATTLE & FIELD MOTION DIRECTOR

7.19.1. 1

7.20. EVENT MOTION DIRECTOR

7.20.1. 1

7.21. CUT SCENE DIRECTOR

7.21.1. 1

7.22. LEAD CUT SCENE PROGRAMMER

7.22.1. 1

7.23. BACK GROUND GRAPHICS DIRECTOR

7.23.1. 1

7.24. BACKGROUND TECHNICAL DIRECTOR

7.24.1. 1

7.25. LEAD LAYOUT TOOL PROGRAMMER

7.25.1. 1

7.26. MENU DIRECTOR

7.26.1. 1

7.27. LEAD VFX ENGINE PROGRAMER

7.27.1. 1

7.28. LEAD MENU & VFX APPLICATION PROGRAMMER

7.28.1. 1

7.29. MOVIE DIRECTOR

7.29.1. 2

7.30. SOUND DIRECTOR

7.30.1. 1

7.31. SYNTHESIZER OPERATOR

7.31.1. 1

7.32. SUPERVISING DIALOGUE EDITOR

7.32.1. 1

7.33. ASSOCIATE PRODUCER

7.33.1. 1

7.34. PUBLICITY PRODUCER

7.34.1. 1

7.35. THEME SONG

7.35.1. 1

8. < CAST >109

8.1. VOICE ACTORS

8.1.1. 21

8.2. コクーン市民(VOICE ACTORS)

8.2.1. 50

8.3. EVENT MOTION ACTORS

8.3.1. 9

8.4. コクーン市民(MOTION ACTORS)

8.4.1. 18

8.5. ACTION MOTION ACTORS

8.5.1. 7

8.6. ACTION & STUNT COORDINATOR

8.6.1. 1

8.7. DANCE MOTION ACTORS

8.7.1. 2

8.8. DANCER & CHOREOGRAPHER

8.8.1. 1

9. < SCENARIO >2

9.1. SCENARIO WRITERS

9.1.1. 2

10. < PLANNING >28

10.1. EVENT PLANNERS

10.1.1. 5

10.2. FIELD PLANNERS

10.2.1. 12

10.3. BATTLE PLANNERS

10.3.1. 9

10.4. BATTLE PLANNING SUPPORT

10.4.1. 1

10.5. BATTLE PLANNING SUPERVISOR

10.5.1. 1

11. < PROGRAMING >24

11.1. PLATFORM FRAMEWORK & MOVIE PROGRAMMER

11.1.1. 1

11.2. RENDERING ENGINE PROGRAMMERS

11.2.1. 5

11.3. FIELD PROGRAMMER

11.3.1. 1

11.4. BATTLE PROGRAMMER

11.4.1. 1

11.5. SOUND APPLICATION PROGRAMMER

11.5.1. 1

11.6. CHARACTER ANIMATION PROGRAMMER

11.6.1. 1

11.7. CUT SCENE PROGRAMMER

11.7.1. 2

11.8. LAYOUT TOOL PROGRAMMER

11.8.1. 1

11.9. VFX ENGINE PROGRAMMERS

11.9.1. 5

11.10. MENU & VFX APPLICATION PROGRAMMERS

11.10.1. 2

11.11. TECHNICAL SUPPORT

11.11.1. 4

12. < ART >20

12.1. LEAD ART DESIGNER

12.1.1. 1

12.2. CHARACTER ART DESIGNERS

12.2.1. 3

12.3. MONSTER ART DESIGNERS

12.3.1. 2

12.4. BACKGROUND ART DESIGNERS

12.4.1. 9

12.5. STROSYBOARD DESIGNERS

12.5.1. 5

13. < VFX & COMPOSITE >10

13.1. VFX DESIGNERS

13.1.1. 10

14. < CHARACTOR MODELING >14

14.1. CHARACTER MODELING DESIGNERS

14.1.1. 13

14.2. CHARACTER MODELING SUPERVISOR

14.2.1. 1

15. < CHARACTER TEXTURE >39

15.1. MAIN CHARACTER TEXTURE & SCRIPT DESIGNER

15.1.1. 1

15.2. LEAD CHARACTER TEXTURE & LIGHTING DESIGNER

15.2.1. 1

15.3. LEAD CHARACTER TEXTURE & ASSET MANAGER

15.3.1. 1

15.4. SUB-LEAD CHARACTER TEXTURE DESIGNERS

15.4.1. 4

15.5. CHARACTER TEXTURE DESIGN & ASSET MANAGERS

15.5.1. 2

15.6. CHARACTER TEXTURE DESIGNERS

15.6.1. 30

16. < BATTLE & FIELD MOTION >20

16.1. CHARACTER SETUP & TECHNICAL DESIGNERS

16.1.1. 2

16.2. LEAD BATTLE & FIELD MOTION DESIGNERS

16.2.1. 3

16.3. BATTLE & FIELD MOTION DESIGNERS

16.3.1. 15

17. < EVENT MOTION >28

17.1. LEAD EVENT MOTION DESIGNERS

17.1.1. 4

17.2. EVENT MOTION DESIGNERS

17.2.1. 10

17.3. MOTION CAPTURE & EVENT MOTION DESIGNERS

17.3.1. 4

17.4. LEAD FACIAL MOTION DESIGNER

17.4.1. 1

17.5. FACIAL SETUP & MOTION DESIGNER

17.5.1. 1

17.6. FACIAL MOTION DESIGNERS

17.6.1. 5

17.7. SIMULATION & RIGGING DESIGNERS

17.7.1. 3

18. < CHARACTER TEXTURE >9

18.1. CUT SCENE DESIGNERS

18.1.1. 9

19. < BACKGROUND GRAPHICS >51

19.1. LEAD BACKGROUND GRAPHICS DESIGNERS

19.1.1. 8

19.2. SUB=LEAD BACKGROUND GRAPHICS DESIGNERS

19.2.1. 5

19.3. BACKGROUND GRAPHICS DESIGNERS

19.3.1. 38

20. < MENU >2

20.1. MENU DESIGNERS

20.1.1. 2