Instructional Design

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Instructional Design by Mind Map: Instructional Design

1. How We Teach

1.1. Story

1.1.1. local emphasis

1.1.2. familiar structure

1.1.3. isolated from larger context

1.2. Memory

1.2.1. massed study

1.2.2. emotionally neutral

1.2.3. passive

1.2.4. little practice

1.3. Multimedia

1.3.1. unsegmented

1.3.2. redundant

1.3.3. simultaneous text and images

1.3.4. lack of effective signaling

1.3.5. weak contiguity

1.3.5.1. spatial

1.3.5.2. temporal

1.3.6. presentation

1.3.6.1. nonhuman voice

1.3.6.2. third-person script

1.4. Curiosity

1.4.1. lack of perceptual support

1.4.2. inquiry prompts absent

1.4.3. little variation in story, visuals, and delivery

1.5. User Experience

1.5.1. opaque design

1.5.2. inefficient performance

1.5.3. forgettable design

1.5.4. low satisfaction

1.5.5. many interaction costs

1.5.6. little or no user testing

2. How We Learn

2.1. Story

2.1.1. cross-cultural emphasis

2.1.2. unfamiliar structure

2.1.3. placed in broader context

2.2. Memory

2.2.1. spaced study

2.2.2. emotionally charged

2.2.3. active

2.2.4. frequent practice

2.3. Multimedia

2.3.1. segmented

2.3.2. no redundancy

2.3.3. modality effect

2.3.4. effective signaling

2.3.5. strong contiguity

2.3.5.1. spatial

2.3.5.2. temporal

2.4. Presentation

2.4.1. human voice

2.4.2. first-person script

2.5. Curiosity

2.5.1. perceptually supported

2.5.2. several inquiry prompts

2.5.3. variations in story, visuals, and delivery

2.6. User Experience

2.6.1. learnable design

2.6.2. efficient performance

2.6.3. memorable design

2.6.4. errors are rare

2.6.5. few interaction costs

2.6.6. significant user testing