9 Elements of Digital Citizenship

Get Started. It's Free
or sign up with your email address
Rocket clouds
9 Elements of Digital Citizenship by Mind Map: 9 Elements of Digital Citizenship

1. Digital Rights and Responsiblilities

1.1. The privileges and freedoms extened to all digital technology users, and the behavioral expectations that come with them.

1.2. A student cites their source when writting an essay for their english class.

1.3. A student will take credit for a blog entry written by someone else.

2. Digital Health and Wellness

2.1. The elements of physical and psychological well-being related to digital technology use.

2.2. A student sits with good posture while searching the web.

2.3. A student leans on the back of his chair as he watches videos on Youtube.

3. Digital Access

3.1. Full Electronic Participation in society

3.2. All students are allowed a computer

3.3. Not all students are allowed a computer

4. Digital Law

4.1. The legal rights and restrictions governing technology use.

4.2. A student pays for music they downloaded from iTunes.

4.3. A student will sell movies that he illegally downloaded online.

5. Digital Commerce

5.1. The buying and selling of goods online

5.2. The selling of actual products from a real person

5.3. The selling of fake products from a fake person

6. Digital Communication

6.1. The electronic exchange of information

6.2. Communicating with a friend during free time

6.3. Texting a friend during class

7. Digital Etiquette

7.1. The standards of conduct expected by other digital technology users

7.2. Leaving a room to speak to a friend over the phone while with other friends

7.3. Talking loudly on the phone while in line at the grocery store

8. Digital Security

8.1. The precautions that all technology users must take to guarantee their personal safety and the security of their network.

8.2. A student putting a internet protection program on their computer.

8.3. A student putting their cell phone neumber on Facebook.

9. Digital Literacy

9.1. The capability to use digital technology and knowing when and how to use it.

9.2. A student uses their iPad to conduct a presentation on space.

9.3. A student is unable to work on project at home that is due the following day.