1. Abstract
2. Ch1 Intro
2.1. Research Background
2.1.1. Industry structure & development in Macau
2.1.1.1. from over-influence of Gaming Industry to Industries appropriately diversifying
2.1.1.2. Development of Cultural and creative industres
2.1.1.2.1. Macau selected CCI
2.1.1.2.2. Macau Telents selected CCI
2.1.2. The signification of Culturural and Creative Industries incubators in Macau
2.1.2.1. needs of startup
2.1.2.2. cost of startup
2.2. Research Motivation
2.3. Research Obj O & RQs
3. Ch2 LR
3.1. Incubator
3.1.1. definition
3.1.1.1. how operate
3.1.1.2. aim
3.1.1.3. type
3.1.1.4. innovation
3.1.2. Business
3.1.3. CCI
3.1.4. Macau
3.2. SDL
3.2.1. service thory
3.2.1.1. Definition
3.2.1.2. details of service
3.2.1.3. group to types
3.2.2. GDL to SDL (Supply to Demand)
3.2.3. phase
3.2.4. 書
3.3. Value theory
3.3.1. Value creation
3.3.1.1. types
3.3.2. Value co-creation
3.3.2.1. types/strutures/length?
3.3.3. Service Value (Value based on Service provides?)/(Value under SDL?)
3.4. Service Value (Value based on Service provides?)/(Value under SDL?)
3.5. cCenter and startups
3.5.1. intro-Macau
3.5.2. intro-case study
4. Ch3 Research Methods
4.1. Research Framework
4.2. Research Methods
4.2.1. In-depth Interview
4.2.1.1. semi-structured
4.2.2. Case study
4.2.3. Purposive Sampling
4.2.4. XXX
4.3. Case Selection
4.4. Data Analysis Methods
4.4.1. Thematic Analysis and Thematic Networks
4.4.2. qualitative
5. Ch4 Research Analysis
5.1. Case intro:Macau cCenter & incubatees
5.1.1. Mscau cCenter
5.1.1.1. intro
5.1.1.2. timeline
5.1.2. 5 incubatees(with table)
5.1.2.1. 1 just entry
5.1.2.1.1. mind-blowing
5.1.2.2. 2 entring
5.1.2.2.1. MI Leather
5.1.2.2.2. Kit Studio
5.1.2.3. 2 left
5.1.2.3.1. Togather
5.1.2.3.2. IOU TAK BUT
5.1.3. 1 external incubatees
5.2. Type of Service provided for each other
5.2.1. cCenter
5.2.1.1. General service and types
5.2.2. 5 incubatees
5.2.2.1. General service and types
5.3. Type of value created for each other
5.3.1. cCenter
5.3.1.1. (conclusion and category of service provide)
5.3.2. 5 incubatees
5.3.2.1. (conclusion and category of service provide)
5.4. Value Co-creation Process (phases)
5.4.1. Vertical timeline
5.4.1.1. incubator and 5 incubatees
5.4.1.1.1. phase of A
5.4.1.1.2. phase of B
5.4.1.1.3. phase of C
5.4.1.1.4. phase of ...
5.4.2. Horizontal timeline
5.4.2.1. incubatees and incubatees
5.4.2.1.1. phase of A
5.4.2.1.2. phase of B
5.4.2.1.3. phase of C
5.4.2.1.4. phase of ...
5.5. Development Mechanism of Value Co-creation Process
5.5.1. A Category
5.5.2. B Catergory
6. Ch5 Discussion
6.1. Findings
6.1.1. value creation typs of incubator and incubatees
6.1.2. future value creation by 2
6.1.2.1. tor: future-social+smybolic
6.1.2.2. tee:future-econmory+social
6.1.3. (length?) of value co-creation process
6.1.4. 他們沒有提到錢
6.1.5. 不同階段的育成者有不同的需求
6.1.5.1. 初進:不知道要什麼
6.1.5.2. 進中:有自己在行的商業模式
6.1.5.3. 退出:清楚想要什麼,保持信息流通和更大的合作可能性
6.1.6. indoor to outdoor
6.2. Implication for L/T
6.2.1. incubatees value creation不全面
6.2.2. 只訪問文創公司(偏頗)
6.3. Research Limitation
6.3.1. Time
6.3.2. status change/foundings
6.3.3. case limitation
6.3.4. CCENTER脫離了資助,跟原本的想像變更不一樣更多了
6.3.5. value co-creation process太短