2012 Horizon Report

Mapping of the NMC 2012 Horizon Report for Higher Education to show the Key Trends, Challenges and the Technology to Watch as derived from the report published by New Media Consortium (NMC) under Creative Commons Attribution. Read the companion blog post for this map at http://blog.thehigheredcio.com

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2012 Horizon Report by Mind Map: 2012 Horizon Report

1. Significant Challenges

1.1. Unprecedented Competition

1.1.1. Economic Pressures Cost Controls Service Quality Declining Resources

1.1.2. New Models of Education Streaming Intro Courses Capitalize on New Technology Deeper Student Engagement

1.2. Lagging Metrics of Evaluation

1.2.1. Authoring & Publishing Social Media Metrics

1.2.2. Researching Social Media Based

1.2.3. Admin & Faculty Gap

1.3. Digital Media Literacy

1.3.1. Professional Skill Teacher Education Faculty Training Informal Training Professional Development

1.3.2. Disciplines' Skills Degree Programs Student Development

1.4. Institutional Barriers

1.4.1. Technology Uptake Processes Practices

1.4.2. Resistance to Change Status Quo Review System Tenure Promotion

1.5. New Modes of Scholarship

1.5.1. Libraries Curator Role

1.5.2. Collections Social Networks Open Content

1.5.3. Business Models Online Research

1.5.4. Documenting Scholarship

2. Technology to Watch

2.1. Near Term Horizon (w/in 12 months)

2.1.1. Mobile Apps New Business Model New Pricing Niche Markets

2.1.2. Tablet Computing Mobile Apps Gaming Digital Reader Content Libraries Video Players

2.2. Mid-term Horizon (2-3 years)

2.2.1. Game-based Learning Gaming Platforms Mobile Gaming Games Research Student Assessment Serious Games Simulation-Based Games

2.2.2. Learning Analytics Information Analysis Student Data Data Modeling Data Interpretation Data Mining Interventions Improve Teaching Improve Learning

2.3. Far-term Horizon (4-5 years)

2.3.1. Gesture-based Computing Alternative Input Devices Touch Motion Marker/Markerless Voice Recognition Facial Recognition

2.3.2. Internet of Things Smart Objects Near Field Communication RFID IPv6

3. Key Trends

3.1. Rising Expectations

3.1.1. Access Tools Resources Analysis Commentary Social Media/Networks

3.1.2. Just-in-Time

3.1.3. Formal & Informal

3.1.4. Whenever & Wherever Work Learn Study

3.2. Technology

3.2.1. Decentralized Support

3.2.2. Cloud-based Information Accessability Browser Based Apps Device Independant Privacy & Sovereignty Cost Savings

3.3. Workplace is Collaborative

3.3.1. Structure of Student Projects Collective Intelligence Group Success

3.3.2. Collaboration Tools Collaboration Apps Wikis Shared Storage Video Conferencing

3.4. Revisiting Educators Roles

3.4.1. Easily Accessible (Internet) Abundant Resources Relationships Information Discrimination

3.4.2. Alternative Credentialling

3.5. Shifting Education Paradigms

3.5.1. Budget Cuts

3.5.2. Alternative Delivery Collaborative Learning Online Learning Digital Skills Hybrid Learning

3.5.3. Face-to-Face

3.6. New Classroom Emphasis

3.6.1. Challenge-based Learning

3.6.2. Active Learning