Is gaming which gives the illusion of reality a good way for families to live the real moments of...

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Is gaming which gives the illusion of reality a good way for families to live the real moments of sharing provided by sailing experience ? by Mind Map: Is gaming which gives the illusion of reality a good way for families to live the real moments of sharing provided by sailing experience ?

1. Sailing experience

1.1. How?

1.1.1. Sailing Boats

1.1.1.1. Book: Bien naviguer et mieux connaître son voilier Barbanson, Gilles ; Besson, Jean

1.1.1.1.1. For professionals

1.1.2. Windsurfing

1.1.3. Catamaran

1.1.3.1. Multihull Sailing News

1.1.4. Yacht

1.1.4.1. Luxurious

1.1.4.1.1. TOP 6 Luxury Yachts In The World

1.2. What?

1.2.1. Cruises

1.2.1.1. Top 10 Sailing Cruises - Travel - National Geographic

1.2.1.1.1. New concept: Pirate Adventures in the Cayman Islands

1.2.1.2. Sailing Day Tours - Sailing Whitsundays

1.2.2. Day trips

1.2.3. World Trips

1.2.3.1. Great sailors

1.2.3.1.1. Article: Il y a 500 ans, les grands navigateurs européens à la découverte du monde Il y a 500 ans, les grands navigateurs européens à la découverte du monde - Outre-mer la 1ère

1.2.4. Races

1.2.4.1. Vendée Globe

1.2.4.1.1. https://www.lessablesdolonne-tourisme.com/Vendee-Globe

1.2.4.2. Route du Rhum

1.2.4.2.1. Florence Arthaud

1.2.5. To flee a country: migration

1.2.5.1. Book: Navigation et migrations en Méditerranée by Miège, Jean-Louis

1.2.5.1.1. Book: Eldorado by Laurent Gaudé

1.3. Where?

1.3.1. On the Sea

1.3.1.1. All over the world

1.3.1.1.1. The 30 greatest sailing escapes to experience in your lifetime

1.3.2. On a lake

1.3.2.1. Sailing Boat initiation

1.3.3. On a river: the Thames

1.3.3.1. Sailing

1.4. When?

1.4.1. During the day

1.4.2. At night

1.4.2.1. magical moment

1.4.2.1.1. There's a First Time For...Sailing at Night

2. Gaming

2.1. Book: Future Gaming : Creative Interventions in Video Game Culture by Ruffino Paolo

2.1.1. frontiers between games and gamers

2.1.1.1. Addiction

2.1.1.1.1. Article: Video games can change your brain,Neuroscience

2.1.2. Ethical questions

2.1.2.1. Newspaper article: Ethical gaming: can video games be a force for good? https://www.theguardian.com/technology/2014/apr/12/ethical-video-gaming-games-for-change-festival

2.1.2.1.1. benefits of gaming

2.2. Who is it for?

2.2.1. Children

2.2.2. Teenagers

2.2.3. Adults

2.2.3.1. during their freetime

2.2.4. Seniors

2.2.4.1. to combat declines in mental functions

2.2.4.1.1. Article: Seniors and Video Games: Gaming Isn't Just for Millenials By Angela Stringfellow Seniors and Video Games: Gaming Isn't Just for Millenials

2.3. Different types of gaming

2.3.1. Action games

2.3.1.1. Donkey Kong

2.3.2. Adventure games

2.3.2.1. The Legend of Zelda

2.3.3. Sports games

2.3.3.1. FIFA

2.3.4. Strategy games

2.3.4.1. Civilization VI

2.3.5. Puzzle games

2.3.5.1. Tetris

2.4. Virtual reality

2.4.1. Gives the impression

2.4.1.1. Can be a good way to live sailing experiences without taking any risk

2.4.1.1.1. But it cannot replace the real experience

3. Families

3.1. From different social classes

3.1.1. different purchasing power

3.1.1.1. wealthy

3.1.1.2. middle class

3.1.1.3. poor

3.2. Family models

3.2.1. traditional models

3.2.1.1. two parents and their children

3.2.1.2. grandparents, two parents and their children

3.2.1.2.1. Italy

3.2.2. new models

3.2.2.1. single-parent with children

3.2.2.1.1. Divorce

3.2.2.2. step families

3.2.2.2.1. Divorce, new era

3.3. Connected families: new technologies

3.3.1. Book: La famille connectée Lachance Jocelyn

3.3.1.1. Bring the family closer

3.3.1.1.1. Article: 10 Technologies that Bring the Family Closer by Chris Obenschain 10 Technologies that Bring the Family Closer

3.3.1.2. Source of conflicts

3.3.1.2.1. Dangerous for children