Prototype
by Gabriele Beck

1. CUPCAKE
2. BIRTHDAY CAKE
2.1. Badges
2.1.1. Different Levels
2.1.1.1. Practitioner/Explorer
2.1.1.2. Co-creator
2.1.1.2.1. Communities of Practice + Discussion Groups
2.1.1.3. Advocate
3. WEDDING CAKE
3.1. Platform with gamification and digital Coach using an AI chatbot
3.1.1. Gamefication
3.1.1.1. Challenges
3.1.1.2. Battles
3.1.1.2.1. Peer-to-peer, quiz-based Battles from a select group of questions. The competition drives learner activity, as they fight to seal their place on the Battles leaderboard and demonstrate their mastery.
3.1.1.3. Experience Points (XP)
3.1.1.3.1. Experience Points (XP) act as a virtual currency that learners can earn on the Knowledge Arcade. You can assign them to all content and certain actions on the platform to give users something else to work towards.
4. Website were people can consume content about skills of the future
4.1. Articles
4.1.1. Interviews