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UX Process

use checklists as a backbone for the process and tie the deliverables http://johnnyholland.org/2011/05/checklist-thinking-for-ux-professionals-retaining-your-sanity-in-a-complex-project/

Planning UX http://boxesandarrows.com/view/ux-design-planning

Iterating on your UVP http://blog.spark59.com/iterating-on-unique-value-proposition-cloudfire-case-study/

http://www.uservoice.com/blog/index.php/founders/trello-google-docs-product-management/

ROI http://www.normalmodes.com/blog/2012/02/27/calculating-roi-on-ux-usability-projects/

UX Research

Communicating research findings http://www.uxmatters.com/mt/archives/2012/02/communicating-user-research-findings.php

On interviews: Since there are usually multiple stakeholders involved in a project, be sure to talk to all of them. Interview them relentlessly. Ask the dumb questions. Be persistent. A bad assumption will cause you more work in the end, whereas a dumb question wastes a few minutes of time at most.

Affinity Diagramming / Organizing ideas into common themes http://www.readability.com/articles/yekkmehc

Personas http://www.slideshare.net/creacomp/data-storytelling-with-personas-utrecht?from=ss_embed

Personas http://www.uxbooth.com/blog/personas-putting-the-focus-back-on-the-user/

Field research habits http://www.userfocus.co.uk/articles/ethnography.html

Why research, how research, fajny diagram z artefaktami http://www.uxbooth.com/blog/complete-beginners-guide-to-design-research/

UX Strategy

Measuring UX http://uxmatters.com/mt/archives/2008/06/constructing-a-user-experience-the-cost-benefits-compass.php

http://thephuse.com/content-strategy/a-brief-matter/

http://www.quora.com/As-a-designer-how-much-when-should-you-listen-to-clients

mobile is not mobile http://www.netmagazine.com/opinions/nielsen-wrong-mobile

On MVPs http://johnnyholland.org/2012/02/making-sense-of-minimum-viable-products/

http://www.cupidcurated.com/first-product/

On planning UX strategy for enterprises http://johnnyholland.org/2010/04/planning-your-ux-strategy/

On devolving through lack of content strategy / IA http://www.elisabethhubert.com/2012/02/the-de-evolution-of-ux-design/

Getting clever buy-in and refuting myths http://www.userfocus.co.uk/articles/how_to_tell_managers_theyre_wrong.html

http://uxmag.com/articles/creating-a-shared-vision-that-works

http://www.slideshare.net/lrosenfeld/search-analytics-for-content-strategists?from=new_upload_email

http://uxmag.com/articles/user-experience-research-design-research-usability-research-market-research

App vs Website? http://www.lukew.com/ff/entry.asp?1337

Content strategy

Persuasive Design

UX for business / intranet apps

UX Tools

OVERVIEW: http://www.usabilitynet.org/tools/methods.htm

http://uxmag.com/topics/the-business-of-ux

http://uxmag.com/topics/workshops-and-brainstorming

http://uxmag.com/articles/using-proto-personas-for-executive-alignment

http://uxmag.com/articles/introduction-to-design-studio-methodology

http://uxmag.com/articles/the-design-of-design-studio

Design Studio in Agile UX http://www.readability.com/articles/rtplbiqr

http://uxmag.com/articles/creating-a-shared-vision-that-works

http://uxmag.com/articles/better-use-of-paper-in-ux-design

Project brief http://www.readability.com/articles/kalnmzdn

Storytelling http://uxmag.com/articles/why-we-need-storytellers-at-the-heart-of-product-development?utm_source=Twitter&utm_medium=rt&utm_tone=sf

http://uxmag.com/articles/shared-vision

Data visualization tools http://selection.datavisualization.ch/

Addinity Diagramming Workshop how to http://uxbite.com/2012/04/diagramy-affinity-jak-poradzic-sobie-z-nadmiarem-danych-i-pomyslow/

Webinary od UserZoom http://www.userzoom.com/webinars

Rapid Prototyping with ZURB Foundation Framework http://foundation.zurb.com/docs/elements.php

Why Personas are useful? Slide 9 in AdditionalNeedfinding.pdf from Stanford on HCI

IA Tools

Mapping UX http://mypage.iu.edu/~dbolchin/UX_mapping.htm

Affinity Diagramming tool http://uxbite.com/2012/04/diagramy-affinity-jak-poradzic-sobie-z-nadmiarem-danych-i-pomyslow/

Interface design

Principles http://bokardo.com/principles-of-user-interface-design/?utm_uniq=b48e58db53b6aec1

http://speckyboy.com/2011/10/13/30-useful-infographics-for-web-designers/

Front End Prototyping http://easyframework.com/

design patterns http://wireframes.linowski.ca/2011/05/personal-pattern-books/

Fucking awesome country selector - death to dropdowns http://baymard.com/labs/country-selector

Swietne zrodlo wskazowek i badan http://baymard.com/blog

http://baymard.com/blog/ux-illusion-of-space

Clicking vs Scrolling http://uxmovement.com/navigation/why-scrolling-is-the-new-click/

Inline validation why you so cool http://www.alistapart.com/articles/inline-validation-in-web-forms

Inspiracje http://www.uiparade.com/

Service Design

Tools

Cases

Startups

on making choices http://www.readability.com/articles/3obn2dgy

on coworking http://www.readability.com/articles/u7mdlzvn

on Value proposal http://www.readability.com/articles/fhujh8h7

Procesy biznesowe (tutorial) http://www.youtube.com/watch?feature=player_embedded&v=23XNf0UJcxE

Phantom markets http://blogs.hbr.org/cs/2012/05/are_you_targeting_a_phantom_in.html?awid=8518332315334188600-3271

On pitching https://vimeo.com/31551311

On freemium that may suck http://gigaom.com/2010/03/26/case-studies-in-freemium-pandora-dropbox-evernote-automattic-and-mailchimp/

http://blakemasters.tumblr.com/peter-thiels-cs183-startup/

Questions to ask to yourself before launching a new product http://www.svpg.com/assessing-product-opportunities/

Assessing Product Opportunities In many companies, it just comes down from above that we really need to do this product. In other companies, the marketing organization determines what products are needed. Often the process of deciding whether or not to build a product is left to intuition It is generally a good idea to look before you leap. The challenge is to do this in a quick, lightweight, yet effective manner. Ask product managers to answer ten fundamental questions: Exactly what problem will this solve? (value proposition) For whom do we solve that problem? (target market) How big is the opportunity? (market size) What alternatives are out there? (competitive landscape) Why are we best suited to pursue this? (our differentiator) Why now? (market window) How will we get this product to market? (go-to-market strategy) How will we measure success/make money from this product? (metrics/revenue strategy) What factors are critical to success? (solution requirements) Given the above, what’s the recommendation? (go or no-go) Ask most product managers what problem their product is intended to solve, and you usually get a rambling list of features and capabilities, rather than the a crisp, clear and compelling statement of exactly the problem that’s solved. Dont forget to present the opportuniy assessment to discuss it with other people. So what do you do if the CEO tells you that this is what we’re doing, so just get to work on the product? First, realize that there are sometimes strategic reasons for doing a product, so you might need to pursue a product even when it’s unlikely to succeed in the market. That said, I have found that doing this lightweight, quick product opportunity assessment is still valuable in that I become much better informed about what this product involves. It is possible that what you learn will change your CEO’s opinion, but more likely it is a good opportunity, and your CEO was right to want to pursue it, but at least now you know what you’re up against if you are to succeed.

Kursy

Risk of building the wrong stuff http://grasshopperherder.com/the-risk-of-building-the-wrong-stuff/

Opinions

Lean UX detested: http://whitneyhess.com/blog/2011/02/27/why-i-detest-the-term-lean-ux/

http://johnnyholland.org/

Quotes

Conclusion: best place for a primary button is aligned with left-hand end of text boxes. http://www.slideshare.net/cjforms/buttons-on-forms-and-surveys-a-look-at-some-research-2012

Eye opener http://uxlabs.pl/truth-and-dare-out-of-the-echochamber-into-the-fire/

How to be a UX consultant http://www.usabilitycounts.com/2012/06/23/ux-consultant

General design theory

Logo Designer - wywiad, bardzo fajny http://www.lynda.com/home/Player.aspx?lpk4=75866&playChapter=True

10 Principles of Great Desig http://startupsthisishowdesignworks.com/

Jak wybraqć designera http://informationhighwayman.com/rants/choose-web-designer-easy-steps/

ISO Standard for UCD http://www.userfocus.co.uk/articles/iso-13407-is-dead.html

UX vs Usability http://uxfocus.pl/425/usability/definicja-usability-uzytecznosc/

Design Practice

Fireworks workflow for design http://fireworks.smashingmagazine.com/2012/06/11/developing-a-design-workflow-in-adobe-fireworks/

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