Learning

Get Started. It's Free
or sign up with your email address
Learning by Mind Map: Learning

1. Behaviourism

1.1. Classical conditioning

1.1.1. Unconditioned stimulus

1.1.2. Unconditioned response

1.1.3. Conditioned stimulus

1.1.4. Conditioned response

1.2. Operant conditioning

1.2.1. Negative reinforcement

1.2.2. Positive reinforcement

1.2.3. Negative punishment

1.2.4. Positive punishment

2. Constructivism

2.1. Cognitive Constructivism

2.1.1. Schemas

2.1.1.1. Assimilation

2.1.1.2. Accommodation

2.2. Social Constructivism

2.2.1. Zone of proximal development

3. Identifying Gaps

3.1. Knowledge

3.2. Skills

3.3. Motivation and Attitude

3.4. Habit

3.5. Environment

3.6. Communication

4. Motivation

4.1. Intrinsic

4.2. Extrinsic

5. Memory

5.1. Sensory

5.1.1. Visual

5.1.2. Auditory

5.1.3. Habituation

5.2. Working

5.2.1. 7±2

5.2.2. Chunking

5.3. Long-term

5.3.1. Explicit

5.3.1.1. Semantic

5.3.1.2. Episodic

5.3.1.3. Flashbulb

5.3.2. Implicit

5.3.2.1. Procedural

5.3.2.2. Classically conditioned

5.3.2.3. Priming

5.4. Levels of Processing Theory

5.4.1. Structural encoding

5.4.2. Semantic encoding

5.4.3. Phonemic encoding

5.4.4. Elaboration

5.4.5. Self-referent encoding

5.5. Cognitive Load Theory

5.5.1. Intrinsic cognitive load

5.5.2. Extraneous cognitive load

5.5.3. Working memory overload

5.6. Dual Coding

5.6.1. Modality or multimedia principle

5.6.2. Redundancy principle

5.6.3. Spatial contiguity or split-attention principle

6. Goals

6.1. Learning objectives

6.1.1. Focusing

6.1.2. Performance

6.1.3. Instructional-design

6.1.4. Instructional-evaluation

6.2. Define the problem

6.3. Identify gap(s)

6.4. Sophistication/Proficiency

6.5. Pace layering

6.5.1. Fast skills

6.5.2. Slow skills

7. Attention

7.1. The Elephant

7.1.1. Tell stories

7.1.1.1. The Hero

7.1.1.2. Urgency

7.1.1.3. Emotional resonance

7.1.2. Surprise it

7.1.2.1. Unexpected rewards

7.1.2.2. Cognitive dissonance

7.1.3. Show it shiny things (visuals)

7.1.4. Tell it all the other elephants are doing it

7.1.4.1. Collaboration

7.1.4.2. Social proof

7.1.4.3. Competition

7.1.5. Leverage its habits

7.2. The Rider