
1. Communication
1.1. Safety
1.1.1. Inhabitans
2. Komunitas sebagai konsumen
3. Tanggung Jawab Sosial
4. Public Relation Context
4.1. Citra Positif Perusahaan
5. Community Development
5.1. Involvement
5.1.1. Organic
5.2. Engagement
5.2.1. Tujuan Community Rel & Eng
5.2.1.1. Komersial
5.2.1.2. Sosial dan Lingkungan
5.3. Relations
6. Marketing Context
6.1. Komunitas sebagai target consumen
7. Partnership with Social Customer
7.1. Community
7.1.1. Brand Community
7.1.1.1. Sponsored
7.2. Marketing
8. Social Developmennt Context
8.1. Konsultasi Kebutuhan
8.2. Kobilitas Komunitas
9. Virtual Community
9.1. Sharing Resources
9.1.1. Example
9.1.1.1. Website Community
9.1.1.1.1. Yahoo!Groups
9.1.1.1.2. Friendster
9.1.1.1.3. Company Web Forum
9.1.1.1.4. Facebook Groups
9.2. Establishing Relationship
9.3. Living Fantasies
9.3.1. Example
9.3.1.1. Virtual Reality Games
9.4. Commercial
10. Physical Community
10.1. Audience
10.2. Goals
10.3. Objective
10.4. Partners
10.5. How to Delivery
10.6. Activities
11. Disrupsi Komunikasi
11.1. Punctuated Euilibrium
11.1.1. Teori Evolusi
11.1.1.1. Mechanism
11.1.1.1.1. Gene FLow
11.1.1.1.2. Genetic Drift
11.1.1.1.3. Natural Selections
11.1.1.2. Out Comes
11.1.1.2.1. Speciation
11.1.1.2.2. Adaptation
11.1.1.2.3. Extincation
11.1.1.2.4. Co-evolution
11.1.1.2.5. Co-operation
11.1.1.3. Evidence
11.1.1.3.1. Fossil Record
11.1.1.3.2. Biogeography
11.1.1.3.3. Genetics
11.1.1.3.4. Embryonic Similarity
11.1.1.4. Ideas
11.1.1.5. Definition
11.1.1.5.1. The change in the intherited traits of population from generation to generation
11.1.1.6. Heredity
11.1.1.6.1. Traits
11.1.1.6.2. Genes
11.1.1.7. Variations
11.1.1.7.1. Independent Assortment
11.1.1.7.2. Recombination
11.1.1.7.3. Mutations
11.1.2. History Of Life
11.1.2.1. Common Descent
11.1.2.2. The Origin of Life
11.1.2.3. Evolutionary Tress
11.2. Disruptive Technology
11.2.1. The Future and The Challenges
11.2.1.1. Examples
11.2.1.1.1. Advanced Oil, Gas Explosion, and Recovery
11.2.1.1.2. 3D Printing
11.2.1.1.3. Energy Storage
11.2.1.1.4. Next Generations Genetics
11.2.1.1.5. Renewable Energy
11.2.1.1.6. Mobile Internet
11.2.1.1.7. Automotion of Knowledge Work
11.2.1.1.8. Internet Of Things
11.2.1.1.9. Cloud Technology
11.2.1.1.10. Advance Robotics
12. Community
12.1. Social Dimensions
12.1.1. Impacts
12.1.1.1. Environment
12.1.1.2. Traffic
12.1.1.3. Business
12.1.1.3.1. Growth
12.1.1.3.2. Loss
12.1.1.4. Diversity
12.2. Involvment
12.2.1. Interest Groups