B.Y.O.D. Planning and Implementation Framework
by Erin Baker

1. Include: Parents, Students, Staff, and Administrators.
1.1. School Demographics
1.2. Parental Support
1.3. Percentage of Students who own a device
1.4. Community Engagement
1.4.1. 2-3 Goals
2. 1. Engage the Community
3. 2. Develop a Team
3.1. Core Team
3.1.1. Director if elearning
3.2. Assistant Principles
3.2.1. Tech Planning Support
3.3. Teachers
3.3.1. Professional Development
3.4. Students
3.4.1. Additional School Credit
3.5. Parents/Community
3.5.1. Volunteers
4. 3. Develop the Physical Infrastructure
4.1. How many devices can it handle
4.2. 24/7 Network access
4.3. Multimedia bandwith
5. 4. Develop the Software Infastructure
5.1. Software tools on student devices
5.2. Web-based Platforms
5.3. Cloud Based Storage
6. 5. Develp a Portal
6.1. Central Location
6.1.1. One stop shop
6.2. Collects web-based software applications
6.3. Keep it simple
7. 6. Develop and Acceptable Use Policy
7.1. Outline Appropriate Behavior
7.1.1. What is inappropriate
7.2. Procedures for following or not following rules
7.3. Respect account rules/user sign off
7.4. Consequences
8. 7. Build a Curriculum
8.1. Personal Support
8.2. Course Companion Sites
8.2.1. Discussion Site
8.2.2. Electronic Textbooks
8.2.3. Course Resources
8.2.4. Calendar