Bold items are categories listed in Sound Designer Guidelines
All instruments primarily intended for use in lower registers. These should have their Master Course Tune parameter set to a value such as –12 or –24 so that the ‘best’ range is in the middle of the keyboard.
all presets that use Alchemy’s Arpeggiator module for their default sound.
Instruments played via a keyboard, such as acoustic or electric pianos, harpsichords, clav.
All rhythmic or repetitive sounds that don’t rely on the ARP, including drum grooves, riffs, and other sounds containing sequenced elements.
Mapped drum kits or individual drum/percussion sounds.
Struck instruments typically made of glass or metal, such as bells, vibes and xylophone
Musical sound with well defined pitch, suitable for playing sustained chords in a supporting role with 6-note or greater polyphony.
Non-melodic or noise-based sounds, either one-shot or looped.
Usually with more movement and greater evolution over time than pads, and generally used as a backdrop. They are not necessarily tuned to a scale, but usually are more musical and tonal than Sound Effects. Mostly used with 4-note or lower polyphony.
1-2, Timbre, pitch, other Source parameters.
3-4, Filter cutoff and resonance
5-6, Effects levels or other effects parameters
7-8, Rhythm or movement
1, Morphing among sources
2, Control over additional effects parameters, or for features that are unique to a particular preset.