Case Study Learning - ESL Learners in Computer Science

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Case Study Learning - ESL Learners in Computer Science by Mind Map: Case Study Learning - ESL Learners in Computer Science

1. I can recognize, explain, and use commands from a specific programming language (strand A)

2. I can debug my code or someone else’s code (strand A)

3. I can create programs using the programming structures learned in the course (strand A)

4. I can work independently and collaborate with other students to solve a problem and code a program (strand B)

5. I can apply concepts of coding concepts across disciplines and solve real-life problems (strand B)

6. I understand, and I can follow the steps of the software development process (strand C)

7. I can identify internal and external components of computer systems, and I know their functions (strand C)

8. I understand the compatibility issues between hardware and software, and I can adapt them for user requirements (strand C)

9. I can evaluate and discuss the ethics of computing (strand D)

10. I can describe postsecondary education and career prospects related to computer education (strand D)

11. Theoretical Approaches (valid theories) • Andragogy • Transformational Learning • Experiential Learning • Project-Based Learning