What is dropped?

Get Started. It's Free
or sign up with your email address
What is dropped? by Mind Map: What is dropped?

1. if item - what Item type?

1.1. 0. ilvl

1.1.1. item comes from

1.1.1.1. normal monster: mlvl

1.1.1.2. unique/special monster: mlvl

1.1.1.3. containers: 2*dlvl or dlvl

1.2. 1. Base Item qlvl

1.2.1. Normal and special monsters 1 to mlvl

1.2.2. Unique monster 1 to mlvl

1.2.3. other: 1 to ilvl

1.3. 2. Magical?

1.3.1. from Unique monster, ground, Weapon rack 100%

1.3.2. Armor rack

1.3.2.1. dlvl5 & 13-15: 100%

1.3.2.2. dlvl 6-9: ( 55.5 + 0.445*(ilvl+1) ) %

1.3.3. Armor rack on dlvl 10-12; normal Monster; other

1.3.3.1. ( 11 + 0.89 * (ilvl+1) )%

1.4. 3. Unique ?

1.4.1. Unique monster: 16%

1.4.2. other: 2%

1.5. 4. Item properties

1.5.1. Unique

1.5.1.1. from Unique or special monster: qlvl = 1 to ilvl+4

1.5.1.2. other sources qlvl = 1 to ilvl

1.5.2. Magical

1.5.2.1. prefix/suffix

1.5.2.1.1. Prefix and suffix: 17%

1.5.2.1.2. Suffix only: 62%

1.5.2.1.3. Prefix only: 21%

1.5.2.2. qlvl of prefix/suffix

1.5.2.2.1. from Unique/special monster: [ (ilvl+4) /2 ] to ilvl+4

1.5.2.2.2. other: [ ilvl/2 ] to ilvl

1.5.3. Book

1.5.3.1. qlvl of Spell: 1 to ilvl/2

1.5.4. Oil

1.5.4.1. qlvl of Oil type: 1 to ilvl

1.5.5. Special Item

1.5.5.1. Scroll of Town Portal, Potion of Healing, Potion of Mana: 33%

1.5.6. Staff

1.5.6.1. ...

2. Dropped From...

2.1. Unique Monster

2.1.1. 100% item

2.2. Normal Monser

2.2.1. 10% Item

2.2.2. 60% Nothing

2.2.3. 30% Gold

2.3. Chests

2.3.1. ItemAmount

2.3.1.1. Large Chest

2.3.1.1.1. 0 Items - 25%

2.3.1.1.2. 1 Item - 25%

2.3.1.1.3. 2 Items - 25%

2.3.1.1.4. 3 Items - 25%

2.3.1.2. Small Chest

2.3.1.2.1. 0 Items - 50%

2.3.1.2.2. 1 Item - 50%

2.3.1.3. Chest

2.3.1.3.1. 0 Items - 33%

2.3.1.3.2. 1 Item - 33%

2.3.1.3.3. 2 Items - 33%

2.3.2. Chests

2.3.2.1. Special Item (ilvl = dlvl) 12%

2.3.2.2. Non special item (ilvl = 2*dlvl) 88%

2.3.2.2.1. Gold 75%

2.3.2.2.2. Item 25%

2.4. Barrels (20% expl), pods & urns

2.4.1. Skeleton 20%

2.4.2. Gold 10%

2.4.3. Special Item 7%

2.4.4. Item 3%

2.4.5. Nothing 60%

2.5. Sarcophagus

2.5.1. Skeleton 20%

2.5.2. Gold 22%

2.5.3. Item 8%

2.5.4. Nothing 50%

2.6. Decaptitated bodies

2.6.1. Gold 75%

2.6.2. Item 25%

2.7. Weapon Rack

2.7.1. Axe 25%

2.7.2. Bow 25%

2.7.3. Club 25%

2.7.4. Sword 25%

2.8. Armor Rack

2.8.1. dlvl5: light

2.8.2. dlvl 6-9: medium

2.8.3. dlvl 10-15: heavy

2.9. Bookcase 100% Books

2.10. Library book & Skeleton Tome

2.10.1. Book 20%

2.10.2. Scroll 80%

3. General item sequence

3.1. Base Type (qlvl)

3.1.1. Unique List

3.1.2. Magical List

3.1.2.1. Prefix

3.1.2.2. Suffix

3.1.2.3. Both

3.1.3. normal