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Virtuality meets Reality by Mind Map: Virtuality meets Reality
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Virtuality meets Reality

even avatars escape

insert extract project

artists explore possibilities...

Patrick Moya

Moya: video for MetaMeets

Sander Veenhof uses AR at the MoMa

then again, sound is magical...

Artistide Despres, Marx Cattaneo

SL is like a niche, but maybe...

it can mutate!

teleport, but differently

virtual money, but no lindens

Industry changes...

thanks to the Makers

Wired, Chris Anderson

The Book, inspired also by..., Cory Doctorow, discussed by..., The Economist, Peter Schmitt (MIT):, “original machines”: “These are devices not constructed from a collection of prefabricated parts, but created in a form that flows from the intention of the design.”, talking about design..., look at the New Aesthetic

and thanks to markets such as...


and Thingiverse, and their social network of things..., Welcome to your Dashboard, the all-in-one place to track your favorite Things, designers, and activity on Thingiverse!

and Shapeways, Virtual World designers, Maxi Gossamer, Draxtor, Mixee Me


thanks to affordable tech and infrastructure


sculptris, tutorials


Games change into...



even in Antwerp...

virtual objects escape...

Minecraft Reality

Janko Roettgers (GigaOM): If your apps aren’t just running on a phone or a tablet anymore, but essentially on top of the real world — what kind of apps do you build?

physical world enters virtuality

using the Kinect!

applications, machinima, adult stuff?, games

using tablets and their sensors

applications, visiting archeological stuff, seeing the virtual reconstruction moving around

Long live shared creative spaces!

but now, the 3D creative space use cases...

plus side, allows for brainstorming, sharing one virtual space, allows for early prototyping, Colleberation without borders, Kansas to Cairo project, Tool for taking people out of their social issolation, Virtual Ability, Simulation, Interactive Cross Media Events, MetaMeets, Virtual Worlds bet practice in education

negative side, ideal designs for 3D-printing are not ideal for virtual worlds (number of polygons, hollow objects etc), comptition may stand in the way of virtual collaboration

which virtual environments?

second life, boasts big community, good graphics...

OpenSim, open source version of second life, much smaller community, but interesting for internal corporate use, education...

Jibe Unity 3D, browser based, interesting for marketing (no need of on the fly content creation and changes)

Cloud Party, in development, browser based

Active Worlds


Let's Create in 3D

3D progam tools

3D progams (open source), Blender, Sketchup

3D programs (not free), Maya, Cinema 4D studio