9/6/22 Reading - Time and Space, and Elements of New Media

Class lecture and reading notes - Lecture #2 for CLST 418 Digital Media Studies at Claremont Graduate University, Fall 2022. The reading and lecture notes regards the central question: what is new media?

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9/6/22 Reading - Time and Space, and Elements of New Media by Mind Map: 9/6/22 Reading - Time and Space, and Elements of New Media

1. “How Media Became New” from The Language of New Media by Lev Manovich pp.19–26

2. “Introduction” and Chp. 1 “Key Elements of Digital Media” Understanding Digital Culture by Vincent Miller pp.1–30

2.1. Introduction:

2.2. Chp. 1:

2.3. *technology as the sole agent of social change *

2.3.1. technical processes

2.3.2. cultural forms

2.3.3. immersive experience

2.4. Old and New Media

2.4.1. Pg. 17: the digital age becomes a "lean forward" instead of a "lean back"

2.5. technical process

2.5.1. digital

2.5.2. networked

2.5.3. interactive

2.6. hypertextual/hypermediated

2.6.1. Pg. 17: the system of links and databases...

3. Lecture notes:

3.1. What is modernity?

3.1.1. progress in knowledge, science, and tech.

3.1.2. centralization

3.1.3. new perceptions of time, space, and place

3.2. Sturken article comments:

3.2.1. new tech. in both formations such as the telegraph and the internet bring optimism and concerns

3.2.2. How was time experienced in pre-modernity?

3.2.3. How did experiences of time change in modernity?

3.2.4. How did experiences of time change in postmodernity? TIME in postmodernity is something to be played with time is *decentralized *

3.2.5. key feature that distinguishes modern and postmodern experience of space in experience of space is the experience of VIRTUAL SPACE

3.3. pick up this book**

3.3.1. Lev Manovich *Language of New Media * Pg 19: "the computer affects ALL STAGES of communication: acquisition, manipulations, storage, and distribution."

4. “Mobilities of Time and Space: Technologies of the Modern and Postmodern” from Technological Visions: The Hopes and Fears that Shape New Technologies by Marita Sturken pp.72–91

4.1. intro ex.

4.1.1. 1926 film, *The Crowd * John Sims ventures to NY City becomes a modern citizen all aspects of life are influenced by technology

4.1.2. film created during a unique time in the early 20th c. right after WWI *modernity* being portrayed by artists, writers, and filmmakers life was being threatened by technology rather than improved

4.2. today (turn of the millennium)

4.2.1. industrial & post industrial world at a point of juncture typically argued that modernity was replaced by postmodernity, BUT this article argues that the time was defined by a TENSION between the two, not a replacement (pg. 72)

4.3. technologies (esp. communication tech) have been central to definitions of modernity and postmodernity

4.3.1. author asks, "Can we ever think of modernity outside of a framework of technological development?"

4.3.2. modernity the modern is mechanical, industrial, a belief in progress, daily life shaped by the integration of technology primary symbols of modernity: tech. did not create the modern condition, rather they emerged from the changing set of social imperatives centralization modernity does not REPLACE postmodernity new tech. are not solely responsible for the modern and postmodern

4.3.3. postmodernity digital/electric/virtual what is postmodernity? information and electronic age decentralization digitization new perceptions of time, space, and place explore further: relationship between capitalism and postmodernity

4.4. parallels between the turn of the century (20th c.) & the millennium (21st c.)

4.4.1. esp. in terms of tech. change 1900s invention of the phonograph, radio, cinema, airplane, automobile, telephone, and x-ray late 1900s

4.4.2. today's world understood in terms of

4.5. chart

5. “Introduction” New Media by Gane and Beer pp.1–13

5.1. Introduction

5.1.1. thesis (pg.1): "Rather, the aim is to identify and define concepts for the analysis of emergent, highly technologized forms of social life and culture, and to look at HOW these concepts might be operationalized as KEYS for unlocking problems and barriers encountered in such research" the concepts: network, information, interface, archive, interactivity, and simulation these six form the basic framework for analysis of 'contemporary society and culture' additional goal (pg. 2): seeks to give a flavour of the complexity by exploring the migration (through various lenses) the book also charts: pg. 3

5.1.2. HOWEVER, concepts are difficult to analyze not static entities all of these six concepts have COMPLEX histories lots of discussion and debate across and within disciplines

5.1.3. Concepts are not set in stone (pg. 2) 'rather mobile devices,' that are formulated and applied in response to the problems of the day for concepts to be useful, they must be fast moving and flexible in today's society

5.2. Why concepts?

5.2.1. concepts are the basic tools of thought enable study and critical analysis

5.2.2. traditionally concepts have been seen as tools that belonged to the discipline of PHILOSOPHY more specifically, the branch known as EPISTEMOLOGY HOWEVER, this is partially true

5.2.3. this book may be thought of as, "media philosophy" key concepts needed for the study of the digital age OR the book could be thought of as a work in media sociology

5.3. What are 'new' media?

5.3.1. main features: 1 manipulation of data at an unprecedented degree 2 they can be interfaced with one another 3 the data which new media process are increasingly DENSE 4 compressible 5 impartial

5.4. The concepts

5.4.1. there is no hierarchy to the concepts discussed in the book, necessarily all the concepts are on the verge of becoming key concepts in sociology and cultural studies however, interface, has made less of an impact and is debated often in the two fields

5.4.2. social networks there is a long history ex: Bott, 1957 pg. 9 but the book focuses on the migration of a "technical version" of social networks within computer science a network, its basic form, is an infrastructure that connects computers and external devices together topology* Chapter 2 social networks examined through 3 sociological approaches:

5.4.3. Chapter 3

5.4.4. Chapter 3 information

5.4.5. Chapter 5 archives

5.4.6. Chapter 6 interactivity

5.4.7. Chapter 7 simulation

5.4.8. Chapter 4 interface

6. Eternal Sunshine of the endless mind (2004) [video screening for the week]

6.1. GUIDED QUESTION: What insights does Eternal Sunshine of the Spotless Mind offer in understanding the elements of new media?


7.1. What makes new media new?

7.2. What role does technology play in understanding modernity and postmodernity?

7.3. What insights does Eternal Sunshine of the Spotless Mind offer in understanding the elements of new media?

7.4. my own question:

7.4.1. what is control and who do we become as we relinquish it to machines?