Deflationary NFT 3 Rarities (Common, Rare, Legendary, [better naming]) on Mint

Tokenomics Use Case for the VHL NFT Project

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Deflationary NFT 3 Rarities (Common, Rare, Legendary, [better naming]) on Mint by Mind Map: Deflationary NFT 3 Rarities (Common, Rare, Legendary, [better naming]) on Mint

1. Air

1.1. Earn 1,3,5 $Air/O2 Per Day

2. Water

2.1. Earn 1,3,5 $Water/Rain Per Day

3. Spirit

3.1. Earn 1,3,5 $Spirit/Halo Per Day

4. Fire

4.1. Earn 1,3,5 $Fire/Flame Per Day

5. Earth

5.1. Earn 1,3,5 $Earth/Ground Per Day

6. Token Use Cases

6.1. Upgrade your Nft by spending/burning the token, Can buy to speed up process, Must hold for 30, 60, 90 days between upgrades

6.1.1. Upgrading NFT = More Tokens per day (+1, +3, +5), Less Taxes, Higher Distributions

6.1.1.1. Burn Combination of Tokens to earn DAO Ownership Token $OWNER [Governance/Voting and distribution of taxes/revenue]

7. Tokenomics

7.1. Deflationary NFT Token earning: Earn 1,3,5 per day for 120 days, reducing non linearly unless nft upgraded [purchase enhancement NFT?] or burning other type nft (anything but what you have)

7.1.1. Halving Events every 6-12 months

8. Mint Details

8.1. 5000 NFTS, 1000 of Each

8.1.1. ADA Per = 250,000 ADA

8.1.1.1. 25% Team, 25% VHL, 50% Treasury

9. Treasury Building and Use

9.1. Taxes System: Tax flippers 20-30% for selling within 30 days, 10-20% for within 60 days... All money going to the treasury

9.1.1. Quarterly taxes payed by NFT holders, Contributing to each of the 5 DAOs and the Treasury DAO

9.1.1.1. Treasury distributed to HODLrs (Distribution every 3-6 months in ADA, Tokens, DAO Tokens)

9.1.1.1.1. Purchasing Lands and other revenue generating assets, blue chips, to grow DAO and increase distributions over time

10. DAOS

10.1. A DAO for each NFT Type (5)

10.1.1. An Overall Governing DAO Controlled by $DAO Token holders and with special influence by