Software Studies

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Software Studies by Mind Map: Software Studies

1. Essays/Articles

1.1. Frederich Kittler

1.1.1. Computer Graphics: A Semi-Technical Introduction

1.1.2. There is no Software

1.1.3. Number and Numeral

1.2. Language Wants To Be Overlooked: On Software and Ideology, Alexander Galloway

1.3. Where Computer Science and Cultural Studies Collide, Matthew Kirschenbaum

1.4. Procedural Literacy: Educating the New Media Practitioner, Michael Matteas

1.5. Recent Research in Logic, M. Heidegger

1.6. The brain as hardware, culture as software, Richard Rorty

1.7. Software & Labor; http://issuu.com/rethinking_capitalism/docs/rcnl2

2. Resources

2.1. Critical Code Studies

2.2. Videos from the Software Studies Workshop, UC San Diego, June 2008

2.3. Mark Guzdial’s Blog

3. Core

3.1. The Philosophy of Software: Code and Mediation in the Digital Age, David Berry

3.2. Hard Code, ed. Eugene Thacker

3.3. Behind the Blip: Essays on the Culture of Software, Matthew Fuller

3.4. Katherine Hayles

3.4.1. Intermediation: Textuality and the Regime of Computation

3.4.2. Narrating Bits: Encounters between Humans and Intelligent Machines

3.4.3. Print is Flat, Code is Deep: The Importance of Media-Specific Analysis

3.4.4. My Mother was a Computer: Digital Subjects and Literary Texts

3.5. Lev Manovich

3.5.1. The Language of New Media

3.5.2. Software Takes Command

3.6. 10 PRINT CHR$(205.5+RND(1)); : GOTO 10

3.7. Expressive Processing Digital Fictions, Computer Games, and Software Studies, Noah Wardrip Fruin

3.8. Persuasive Games The Expressive Power of Videogames, Ian Bogost

3.9. Wendy Hui Kyong Chun

3.9.1. Programmed Visions: Software and Memory

3.9.1.1. Language Wants To Be Overlooked: On Software and Ideology, Alexander R. Galloway

3.9.1.1.1. On Software, or the Persistence of Visual Knowledge, W. Chun

3.9.2. Control and Freedom: Power and Paranoia in the Age of Fiber Optics

3.10. The Cultural Logic of Computation, David Golumbia

3.11. Computation and Human Experience. Learning in doing, Phil Agre

3.12. Aesthetic Computng, Paul Fishwick

3.13. The Exploit: A Theory of Networks, Galloway & Thacker

3.14. Digital Culture, Charlie Gere

3.15. Read_Me: Software & Art Cultures, Goriunova, Olga, and Alexei Shulgin

3.15.1. Art Platforms and Cultural Productions on the Internet

3.16. When Computers were Human, D. Grier

3.17. The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI, John Johnston

3.18. Code: the language of our time : code=law code=art code=life, Gerfried Stocker and Christine Schöpf

3.19. Bodies in Code: Interfaces with Digital Media, Mark Hansen

3.20. Software for People, Pauline Oliveros

3.21. Code/Space, Software & Everyday Life, Rob Kitchin and Martin Dodge

3.22. Speaking Code: Coding as Aesthetic and Political Expression, Geoff Cox and Alex McLean

3.22.1. Antithesis: The Dialectics of Software Art, Geoff Cox

3.22.1.1. http://runme.org/

3.22.1.2. _Generator_ Transmediale

3.23. Coding Places: Software Practice in a South American City, Yuri Takhteyev

3.24. Art ++, HYX

4. Journals

4.1. Computational Culture

4.2. Game Studies

4.2.1. Reading Processes: Foundation for Software Studies

5. Readers

5.1. New Media, Old Media: A History and Theory Reader, W. Chun

5.2. Software Studies: A Lexicon, M. Fuller

5.3. The New Media Reader, Noah Wardrip-Fruin

6. Computer Science

6.1. A New Kind of Science, Stephen Wolfram

6.2. Structure and Interpretation of Computer Programs, Abelson & Sussman

6.3. Charles Petzold

6.3.1. The Annotated Turing: A Guided Tour Through Alan Turing's Historic Paper on Computability and the Turing Machine

6.3.2. Code: The Hidden Language of Computer Hardware and Software

6.4. Charles Babbage on the Principles and Development of the Calculator: And Other Seminal Writings, Charles Babbage, Philip Morrison, and Emily Morrison

6.5. A Computer Perspective: Background to the Computer Age, Glenn Fleck

6.6. Literate Programming, Donald Knuth

6.7. Human-Machine Reconfigurations: Plans and Situated Actions, Lucille Alice Suchman

6.8. On Computable Numbers: With an Application to the Entscheidungsproblem

6.9. Alan Turing

6.9.1. On Computable Numbers, with an Application to the Entscheidungsproblem: A Correction

6.10. The Undecidable: Basic Papers on Undecidable Propositions, Unsolvable Problems & Computable Functions, Martin Davis

6.11. Introduction to the theory of Computation, Michael Sipser

6.12. Charles Babbage on the Principles and Development of the Calculator: And Other Seminal Writings,

6.13. Understanding Computers and Cognition, Terry Winograd and Flores

7. Software and the Brain

7.1. The Poverty of Philosophy: Realism and Post-Fordism, Alexander Galloway

7.2. What can we do with our brains? Catherine Malibou

7.3. Computational Culture, Issue I

7.3.1. Michael Wheeler, Thinking Beyond the Brain: Educating and Building, from the Standpoint of Extended Cognition

7.3.2. Michael Wheeler, Thinking Beyond the Brain: Educating and Building, from the Standpoint of Extended Cognition

7.3.3. Nerves of Data: The Neurological Turn in/against networked media, Anna Munster