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Carsten Brüggmann by Mind Map: Carsten Brüggmann
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Carsten Brüggmann

Audio Implementation

Audio Tools

Deep knowledge of the Game Implementation Process (6 years of gameplay programming)

Evaluation of new implementation software

Audio Asset Production

Sound Design

Studio Recording

Field Recording

Smart ideas wanted?   Want a surround recording on a small budget? Using latest recording technology and software like Samplitude 10 Pro or Protools 7/8.   I am able to record in 4 channel format and transfer to full 5.1 surround format - directly usable in todays game engines like Unreal.

Audio Edit

Audio Mix

Audio Direction

Game Audio Design

Audio Production Planning


The face

Job History

Audio Director / Sound Designer Unreleased Action-RPG (XBox360/PS3/PC)

Audio Director / Sound Designer Velvet Assassin (XBox360/PC)

Sound Designer Contract FPS (XBox360)

Tool Coder / Gameplay Coder Hitman Bloodmoney (PC/PS2)

Gameplay Programmer Electronic Arts

Application Designer German Defence Ministry

Officer of the German Airforce


Velvet Assassin Portfolio

Sound Design Examples