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RPG by Mind Map: RPG

1. Jobs

1.1. Security

1.2. Bank Worker

1.3. Shop Keeper

2. Mobs

2.1. Not enough

2.1.1. Extinction

2.2. Too many

2.2.1. Pests

2.3. NPCs

2.3.1. Actions Depend on surroundings and players

3. Quests

3.1. Good and evil

3.2. Types

3.2.1. 1 try per player

3.2.2. Multiple tries per player

3.2.3. 1 try per group

3.2.4. Multiple tries per group

3.2.5. One try, one player

3.3. 'One-of-a-kind' Rewards

4. Online Payments

4.1. One-off payment

4.1.1. Examples

4.2. Monthly subscriptions

4.2.1. Examples

4.3. Microtransactions

4.3.1. Examples

4.3.1.1. $1: 20GPS

4.3.1.2. $2: 50GPs

4.3.2. Easy & Cheap way to get GPs

5. Houses

5.1. Buy

5.1.1. Bigger Upfront cost, but one-off

5.2. Rent

5.2.1. Smaller costs, but more overall

5.3. Free-build

5.3.1. More expensive

5.3.2. Less common

5.3.3. Can place any blocks

5.4. Pre-built

5.4.1. Cannot place any blocks

5.4.2. More common

5.4.3. Cheaper

5.4.4. Upgrades

6. Currencies

6.1. In-game currencies

6.2. Game Points

6.2.1. Powerful currency that enables a player to get in-game extras, such as faster health regeneration, slower food depletion, etc.

7. Races

7.1. One empire per race

7.2. Rivalries between races