21st Century Skills: Student Preparedness, Teacher Pedagogy, and Technology

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21st Century Skills: Student Preparedness, Teacher Pedagogy, and Technology by Mind Map: 21st Century Skills: Student Preparedness, Teacher Pedagogy, and Technology

1. Prioritize Ideas

1.1. Teachers trained to use technology effectively in relation to pedagogical and content knowledge

1.2. Technology integration considered and formulated during curriculum design process

1.3. Students are technologically savvy and capable of harnessing it for critical thinking and authentic learning

2. Today's Riddle

2.1. Question: What's the difference between constructing knowledge and the Socratic method?

2.2. Answer: About 2500 years!

3. Plan

3.1. 21st Century Skills

3.1.1. Content Mastery

3.1.2. Critical Thinking

3.1.2.1. problem solve

3.1.2.2. create and innovate

3.1.2.3. communicate and collaborate

3.1.3. Technology Literate

3.1.4. Self-directed, Flexible, Adaptable

3.1.5. Cross-cultural Awareness

3.1.6. Responsibility, Productivity, Accountability

3.2. Methods

3.2.1. Authentic Instruction

3.2.1.1. Inclusive classrooms

3.2.1.2. Construct knowledge

3.2.1.3. Critical thinking

3.2.2. Technology Integration

3.2.2.1. As tools for constructing knowledge

3.2.2.2. Creates students who are tech-savvy and ready to compete in the 21st century global job market

3.3. Define Problems

3.3.1. Inclusive classrooms are not the norm

3.3.2. Current educational pedagogy is not working.

3.4. Capture Ideas

3.4.1. Transitioning

4. Problem

4.1. Lack of Administrative Leadership and Committment

4.2. Teachers Who are Not Prepared to Meet 21st Century Demands

4.3. Many students do not read and write proficiently, have the skills to engage in critical thinking, and schools which do promote critical thinking tend to reserve that for the highest academic achievers.

5. Transitions

5.1. Phase I

5.1.1. Teacher-centric use of IT in Classroom

5.1.2. Use of Smartboards

5.1.3. PowerPoint presentations

5.2. Phase II

5.2.1. Student-centric use of IT in Classroom

5.2.2. Use of Web searches/quests

5.2.3. Use of Wiki spaces and Internet

5.3. Phase III

5.3.1. Student becomes the producer

5.3.2. Student publishes productions

5.3.3. Students become peer reviewers