Media in 2050

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Rocket clouds
Media in 2050 by Mind Map: Media in 2050

1. virtual reality (at home)

1.1. shows/sports/drama

2. 3D media

3. communities - global village

4. technology change but storytelling still remains

5. audio/visual/interactive

6. at home production

6.1. books

6.2. media

7. 3D printing

7.1. personalisation

8. cloud based

9. the content you need

10. atomisation

10.1. dissaminated sources

10.2. accessible anywhere

11. two trends

11.1. "premium" personalized, small volume

11.2. cheap mass production "trash"

12. gaming

12.1. impact on many/all sectors

12.2. social media