YEAR13
by Florence Sharp
1. Research Ideas
1.1. Books
1.1.1. Fiction
1.1.2. Non-Fiction
1.1.2.1. Artist's biography
1.1.2.1.1. Seach on Google
1.2. People
1.3. Computers
1.3.1. INTERNET
1.4. journeys
1.4.1. Transport
1.4.1.1. Trains
1.4.1.2. Buses
1.4.1.3. Tubes
1.4.1.4. Cars
1.4.1.5. Walking
1.5. Dreaming
1.5.1. Day
1.5.2. Night
1.6. Introducing chance into processes
1.6.1. Using a dice
1.6.2. Games
1.6.3. Deck of Cards
1.6.4. Automatism
1.6.4.1. Automatic writing
1.6.4.2. Automatic drawing
1.6.4.3. Automatic Painting
1.6.4.4. Automatic Poetry
1.6.4.5. Surrealist methods/games
1.6.4.5.1. Cubomania
1.6.5. Scribbling
1.7. Magazines
1.8. Go and see the Artist's work
2. surrealist artists
2.1. Max Earnst
2.1.1. Margeritte
2.2. Margeritte
2.3. Dali
2.3.1. Spain
2.4. Other Related Movements
2.4.1. Futurism
2.4.2. Dadaism
3. Ways To Present
3.1. Collage
3.1.1. Magazines
3.1.1.1. Fashion
3.1.1.2. Informative
3.1.2. Newspapers
3.2. Entirely computer processed
3.2.1. only some text/photos from computer