Adam Lewis Instructional Design Mind Map

Find the right structure and content for your course and set up a syllabus

Get Started. It's Free
or sign up with your email address
Adam Lewis Instructional Design Mind Map by Mind Map: Adam Lewis Instructional Design Mind Map

1. Cognitive Domain

1.1. Revised Bloom's taxnonomy

1.1.1. Creating

1.1.2. Evaluating

1.1.3. Analyzing

1.1.4. Applying

1.1.5. Understanding

1.1.6. Remembering

1.2. Bloom's Taxonomy

1.2.1. Knowledge

1.2.2. Comprehension

1.2.3. Application

1.2.4. Analysis

1.2.5. Synthesis

1.2.6. Evaluation

2. Intro to the ID Process

2.1. Instructional Designer

2.1.1. Instructional Problem

2.2. SME(Subject Matter Expert)

2.3. Evaluator

2.4. Learners

2.5. Methods

2.6. Objectives

2.7. Evaluation

3. Task Analysis

3.1. Content Structures

3.1.1. Facts

3.1.2. Concepts

3.1.3. Rules

3.1.4. Interpersonal Skils

3.1.5. Procedures

3.1.6. Attitudes

3.2. Topic Analysis

3.3. Procedural Analysis

4. Instructional Objectives

4.1. Psychomotor Domain

4.1.1. Dave's Model

4.1.2. Simpson's Model

4.1.3. Harrow's Model

4.2. Affective Domain

4.2.1. Behavioral Learning Theory

4.2.2. Cognitive Dissonance Theory

4.2.3. Affective-Cognitive Consistency

4.2.4. Social Judgement Theories

4.2.5. Social Learning Theories

4.2.6. Functional Theories

4.2.7. Krathwohl's Taxonomy

5. Preinstructional Strategies

6. Learning Theory

6.1. Behavioral Learning Theory

6.2. Cognitive Theory

6.3. Social Learning Theory

6.4. Instructional Theory

6.5. Instructional Design Model

6.5.1. ADDIE Design Model

6.5.1.1. Analyze

6.5.1.2. Design

6.5.1.3. Develop

6.5.1.4. Implement

6.5.1.5. Evaluate

7. Cognitive Load Theory

7.1. Intrinsic Load

7.2. Extrinsic Load

7.3. Germane Load

7.4. Goal-Free Effect

7.5. Worked-Example Effect

7.6. Split-Attention Effect

7.7. Redundancy

8. Mayer’s Principles

8.1. Multimedia

8.2. Contiguity

8.3. Coherence

8.4. Modality

8.5. Redundancy

8.6. Personalization

8.7. Voice

8.8. Signaling

8.9. Interactivity

8.10. Pretraining

9. Evaluation Types

9.1. Summative Evaluation

9.2. Formative Evaluation

9.3. Confirmative Evaluation

9.4. Validity

9.5. Reliability

9.6. Relative Standards

9.7. Absolute Standards

10. Planned Change

10.1. Diffusion

10.2. Adoption

10.3. Innovation

10.4. CLER Model

10.5. CBAM

11. Project Management

11.1. Scope

11.2. Project Agreement

11.3. Legal Considerations

12. Types of Needs and Data Sources

12.1. Normative Needs

12.2. Comparative Needs

12.3. Felt Needs

12.4. Expressed Needs

12.5. Future Needs

12.6. Critical Incident Needs

13. Needs Assessment Process

13.1. Phase 1: Planning

13.2. Phase 2: Collecting Data

13.3. Phase 3: Data Analysis

13.4. Phase 4: Final Report

14. Goal Analysis Process

14.1. Identify an Aim

14.2. Set Goals

14.3. Refine Goals

14.4. Rank Goals

14.5. Refine Goals Again

14.6. Make a Final Ranking

14.7. Performance Assessment

15. Learner and Contextual Analysis

15.1. Contextual Levels

15.1.1. Learner Factors

15.1.2. Immediate Environment Factors

15.1.3. Organizational Factors

15.2. Contextual Analysis

15.2.1. Orienting Context

15.2.1.1. Learner Goals

15.2.1.2. Perceived Utility

15.2.1.3. Perceptions of Accountability

15.2.2. Instructional Context

15.2.3. Transfer Context

16. Dimensions of Sequencing

16.1. Learning Related Sequencing

16.1.1. 5 Student Learning Concepts

16.1.1.1. Identifiable Prerequisites

16.1.1.2. Teaching the familiar

16.1.1.3. Difficulty

16.1.1.4. Sequencing Based on Interest

16.1.1.5. Sequencing Based on Development Theory

16.2. World Related Sequencing

16.2.1. Physical Attributes

16.2.2. Spatial Relations

16.2.3. Temporal Relations

16.3. Concept-Related Sequencing

16.4. Elaboration Theory Sequencing

16.4.1. Content Expertise Sequencing

16.4.2. Task Experience Sequencing

17. Generative Strategies

17.1. Recall

17.2. Integration

17.3. Organizational

17.4. Elaboration

18. Gagne Resources

18.1. Conditions of Learning

18.1.1. Present the knowledge

18.1.2. Give practice with feedback

18.1.3. Give guidance

18.2. Nine Events of Instruction

18.2.1. Gain Attention

18.2.2. Describe The Goal

18.2.3. Stimulate recall of prior knowledge

18.2.4. Present the material to be learned

18.2.5. Provide guidance for learning

18.2.6. Practice

18.2.7. Give Feedback

18.2.8. Assess performance test

18.2.9. Enhance Retention