Social
by Julien Ha
1. Familly
1.1. New Family Movements
1.2. LifeCycle Awareness
2. Community
2.1. Rise of New Digital Communities
2.2. Social Network
2.2.1. Identity
2.2.2. Privacy
2.2.3. Attention
2.2.4. P2P
2.2.5. Reputation
2.2.6. Games
2.2.7. Location
3. Global Society
3.1. General Need For Cutomization
3.2. Rush of Now
3.3. Greater Expectations
3.4. Increase in Pace
3.5. Impulse Culture
4. Individual
4.1. Genetic Identity
4.2. People are acquiring a shallow knowledge through the internet.
4.3. People are helplessy anxious because they know more
5. Nation
6. Generation
6.1. Generational Gap
6.2. Y Generation
6.3. Inter-Generational Transmission of Cognitive Skills