1. Fundamental Foundation: Principles
1.1. Ball Placement
1.1.1. Static
1.1.2. Dynamic
1.2. Posture & Stance (Base)
1.2.1. Chest Up, Chin UP, Sit Down
1.2.2. Eyes (Chin-up)
1.2.2.1. Point A (Perimeter)
1.2.2.2. Point B (16ft)
1.2.2.3. Point C (3ft)
1.3. Ball x Body Synchronicity
1.3.1. Body Movement x Ball Movement
1.3.1.1. Body Awareness - Ball Awareness
1.3.1.1.1. Movement of Body and Ball ALWAYS need to be syncronized
1.4. Ball Speed
1.4.1. Break the Floor
1.4.2. Height of Dribble
1.4.3. Dribble with Shoulder
1.4.4. Height of Dribble
1.5. Pace
1.5.1. Full Throttle
1.5.2. Moderate
1.5.3. Walk
1.5.4. Zero (Stop)
1.5.5. Onbeat vs Offbeat
1.6. Ground to Cover
1.7. Strength Trainiing
1.7.1. Weight Room Strong vs Basketball Strong
1.7.1.1. Upper Body Strength
1.7.2. Core Training
1.7.3. Neuro-Muscle Cordination
2. Other Skills
2.1. Cut/Catching
2.1.1. Getting Open
2.1.1.1. Tips
2.1.1.1.1. General
2.1.1.1.2. Inside Arm Swinging
2.1.1.1.3. Stop Cut
2.1.1.1.4. Jump Cut
2.1.1.2. I Cut
2.1.1.3. V Cut
2.1.1.4. L Cut
2.1.1.5. C Cut
2.1.1.6. Z Cut
2.1.1.6.1. フロントカットやバックカットと組み合わせる
2.1.1.7. Step Across
2.1.1.8. Basket (Dive) Cut
2.1.1.9. Front (Face) Cut
2.1.1.10. Back (Backdoor) Cut
2.1.1.11. Baseline (Deep) Cut
2.1.1.12. Shallow Cut
2.1.1.13. Flash Cut
2.1.1.14. 45 Cut
2.1.2. Off Screen
2.1.2.1. Straight Cut
2.1.2.2. Curl Cut
2.1.2.3. Deep (Baseline) Cut
2.1.2.4. Pin Down
2.1.2.5. U Cut
2.1.2.6. Flare Cut
2.1.2.7. Fade Cut
2.1.2.8. Backscreen Cut
2.1.2.9. UCLA Cut
2.1.2.10. Zipper Cut
2.1.2.11. Iverson (AI) Cut
2.1.2.12. Flex Cut
2.1.2.13. Flare Slip
2.1.2.14. Tiips
2.1.2.14.1. Stop and Go
2.1.2.14.2. Nudge
2.1.2.14.3. Run Cut
2.2. Passing
2.2.1. 1 Hand
2.2.2. Chest Pass
2.2.3. Lateral Pass
2.2.4. Irregular
2.2.4.1. Behind the Back
2.2.4.2. Between the Legs
2.2.4.3. Behind the Neck
2.2.5. Situations
2.2.5.1. Transition
2.2.5.2. Half Court
2.2.5.2.1. Team Pass
2.2.5.2.2. Drive and Kick
2.2.5.2.3. Out of Trap
2.2.5.2.4. Pick and Roll
2.2.5.2.5. Zone Passing
2.2.6. Tips
2.3. Screens
2.3.1. Ball Screen
2.3.1.1. Side Ball Screen
2.3.1.2. Drag Screen
2.3.1.3. Ghost
2.3.1.4. Re-Pick
2.3.1.5. Step Up
2.3.2. Off-Ball
2.3.2.1. Down Screen
2.3.2.2. Back Screen
2.3.2.3. Flare Screen
2.3.2.4. Double Screen
2.3.2.5. Stagger
2.3.2.6. Spain Pick
2.4. Zone Off Movement
2.4.1. Vulnerable Areas
2.4.1.1. High Post Attack
2.4.1.1.1. Dunker's Spot Attack
2.5. Off the Ball Movement
3. Post
3.1. Quick Spin
3.2. Passing
3.3. One Dribble Spin
3.4. Middle Drive
3.5. Drop Step
3.6. Back Down
3.7. Face Up
3.8. Jump Hook
3.9. Shoulder Spin
3.10. Step Through
3.11. Sky Hook
3.12. Fade Away
3.13. Rip Through
3.14. Up & Under
3.15. DHO
3.15.1. Fake Hand-Off
3.16. PNR
3.16.1. Short Roll
3.16.2. Dive
3.16.3. PNP
4. Shooting
4.1. Finish
4.1.1. Footwork
4.1.1.1. Runner
4.1.1.1.1. Traditional 1-2 Runnner
4.1.1.1.2. Off foot finish
4.1.1.1.3. Euro Step
4.1.1.1.4. Swing Step
4.1.1.1.5. Slow Step
4.1.1.1.6. Veer Finish
4.1.1.1.7. Cross Spin
4.1.1.1.8. Pinoy Step
4.1.1.1.9. Rondo Fake
4.1.1.1.10. Inside Hand Finish (Outside Foot)
4.1.1.1.11. Sneak-In (Inside Hand Finish, Inside Foot)
4.1.1.2. 2 Foot (Jump & Stride Stop)
4.1.1.2.1. 2-foot finish
4.1.1.2.2. Step-Through
4.1.1.2.3. Spin Move
4.1.2. Hand
4.1.2.1. Layups
4.1.2.1.1. Underhand
4.1.2.1.2. Overhand
4.1.2.1.3. Reverse Layup (Regular Outside Hand and Goofy Inside Hand)
4.1.2.1.4. Hook Shot
4.1.2.1.5. Switch Hands
4.1.2.1.6. 1 Hand Pickup
4.1.2.1.7. Jelly
4.1.2.2. Floater
4.1.2.2.1. Runner
4.1.2.2.2. Push Shot
4.1.2.2.3. Floater Example
4.1.3. Tips
4.1.3.1. Footwork
4.1.3.1.1. Explosive and Violent
4.1.3.1.2. Gather (Zero) Step
4.1.3.1.3. Bump before shooting
4.1.3.1.4. Air Contact before shooting
4.2. Jumper
4.2.1. Footwork
4.2.1.1. Sidestep
4.2.1.2. Stepback
4.2.1.2.1. James Harden Stepback
4.2.1.3. Turn-around
4.2.1.3.1. Fadeaway
4.2.1.4. Spot-up
4.2.1.4.1. Hop
4.2.1.4.2. 1-2 Stop
4.2.2. Tips
4.2.2.1. Mechanics
4.2.2.1.1. Base and Balance
4.2.2.1.2. Pickup
4.2.2.1.3. Palm Rotation
4.2.2.1.4. 1 Motion Shot
4.2.2.1.5. 2 Motion Shot
4.2.2.2. Methods
4.2.2.2.1. Form Shooting
4.2.2.2.2. Movement Shooting
4.3. Post
4.3.1. Hook Shot
4.3.2. Baby Hook
4.3.3. One-Legged Fade-Away
4.3.4. Turn-Around Jumper
4.3.4.1. Fade-Away
5. Ball Handling / Footwork
5.1. Dribble
5.1.1. Tips
5.1.1.1. Basic Aspects
5.1.1.1.1. Posture
5.1.1.1.2. Ball Speed
5.1.1.1.3. Ball Movement - Body Movement
5.1.1.1.4. Ball Placement
5.1.1.1.5. Pace
5.1.1.1.6. Basic Motion
5.1.1.1.7. Float/Hang
5.1.1.1.8. Pocket Dribble
5.1.2. Onset
5.1.2.1. Stab Dribble
5.1.2.2. Inside Hand Dribble
5.1.2.3. Push Out Dribbe
5.1.3. Mid-Dribble
5.1.3.1. Blow-By
5.1.3.1.1. Cross-Jab
5.1.3.1.2. Split (Drop)
5.1.3.1.3. In and Out
5.1.3.1.4. Push Cross
5.1.3.1.5. Crossover Jab
5.1.3.1.6. Push-Out Cross
5.1.3.1.7. Push Out Stunt
5.1.3.1.8. Hip Swivel / Hip Switch
5.1.3.1.9. Hip Switch
5.1.3.1.10. Shamgod
5.1.3.2. Accent
5.1.3.2.1. Closed Stance Punch
5.1.3.2.2. Lift
5.1.3.2.3. Open Stance Punch (Normal)
5.1.3.2.4. Snatchback (Pullback)
5.1.3.2.5. Invert (Misdirection)
5.1.3.2.6. Dribble Jab Step
5.1.3.2.7. Scissor Step
5.1.3.2.8. Cross Glide
5.1.4. Pick-and-Roll
5.1.4.1. Reject
5.1.4.2. Heavy Step
5.1.4.3. Split
5.1.4.3.1. Early Split
5.1.4.4. Snake
5.1.4.4.1. Push Cross
5.1.4.5. Jail
5.1.5. DHO
5.2. Pivot / Footwork
5.2.1. X-Pivoting
5.2.1.1. Open Stance
5.2.1.2. Closed Stance
5.2.1.3. Backwards Stance
5.2.1.4. Deep Backwards Stance
5.2.2. Jab-Step
5.2.3. Load Step
5.2.4. Rip
5.2.4.1. Windmill Rip
5.2.5. Rocker Step
5.2.5.1. Shimmy Jab
5.2.6. 1-2 Step
5.2.6.1. Negative Step
5.3. Tips
5.3.1. Speed vs Pace
5.3.2. Hesi
5.3.3. Hip Mobility
5.3.4. Pound
5.3.5. Fastest First Step
5.3.5.1. Attack vs Brake Positon
5.3.5.1.1. ウナ(足首固定)
5.3.5.2. Straight Line
5.3.5.2.1. 仙骨
5.3.5.3. Triple Flextion
5.3.5.4. 抜重
5.3.5.4.1. Split (2 foot)
5.3.5.5. 硬い腱
6. Flow
6.1. Hop Catch
6.1.1. Jump Shot
6.1.2. Jab
6.1.2.1. Jump Shot
6.1.2.2. Driv
6.2. 1-2 Catch
6.2.1. Jump Shot
6.2.2. Jab
6.2.2.1. Jump Shot
6.2.2.2. Drive
6.2.3. Drive
6.2.3.1. Stab Dribble
6.2.3.1.1. Regulr
6.2.3.1.2. In and Out
6.2.3.1.3. Cross
6.3. On th Move Catch
6.3.1. Inside Hand Dribble
7. 順番
7.1. 姿勢
7.1.1. 走る技術
7.1.1.1. ボールをオープンでもらう技術
7.1.1.1.1. キャッチのステップ
7.1.1.2. スクリーンを使ってオープンになる技術
7.1.2. 止まる技術
7.1.3. スライドの技術