Instructional Design 1

Plan your projects and define important tasks and actions

马上开始. 它是免费的哦
注册 使用您的电邮地址
Instructional Design 1 作者: Mind Map: Instructional Design 1

1. Instructional Problem

1.1. Fundamental Components of Instructional Design - Framework for instructional planning

1.1.1. Learners

1.1.2. Objectives

1.1.3. Methods

1.1.4. Instructional Planning

1.1.4.1. Instructional Designer

1.1.4.2. Subject Matter Expert

1.1.4.3. Evaluator

1.1.4.4. Addie

1.1.4.4.1. Analysis

1.1.4.4.2. Design

1.1.4.4.3. Development

1.1.4.4.4. Implementation

1.1.4.4.5. Evaluation

1.1.5. Evaluation

1.1.5.1. Summative

1.1.5.2. Formative

2. Need for Instruction

2.1. Needs Assessment

2.1.1. Normative Needs

2.1.2. Comparative Needs

2.1.3. Felt Needs

2.1.4. Expressed Needs

2.1.5. Anticipated Needs

2.1.6. Critical Incident Needs

2.2. Goal Analysis

2.2.1. Identify an Aim

2.2.2. Set Goals

2.2.3. Refine Goals

2.2.4. Rank Goals

2.2.5. Refine Goals Again

2.2.6. Make a Final Ranking

2.3. Performance Assessment

3. Learner and Contextual Analysis

3.1. Context

3.1.1. Contextual Analysis

3.1.1.1. Collecting Data

3.1.1.2. Analyzing Data

3.1.2. Types of Context

3.1.2.1. Orienting Context

3.1.2.1.1. Learner Factors

3.1.2.1.2. Organizational Factors

3.1.2.1.3. Immediate Environment Factors

3.1.2.2. Instructional Context

3.1.2.2.1. Learner Factors

3.1.2.2.2. Immediate Environment Factors

3.1.2.2.3. Organizational Factors

3.1.2.3. Transfer Context

3.1.2.3.1. Learner Factors

3.1.2.3.2. Immediate Environment Factors

3.1.2.3.3. Organizational Factors

3.2. Learner Analysis

3.2.1. General Characteristics

3.2.2. Specific Entry Characteristics

3.2.3. Learning Styles

4. Generative Strategies

4.1. Recall

4.2. Integration

4.3. Organizational

4.4. Elaboration

5. Pre-instructional Strategies

5.1. Pretests

5.2. Behavioral Objectives

5.3. Overviews

5.4. Advance Organizer

6. Conditions of Learning

6.1. Internal

6.2. External

7. Nine Events of Instruction

7.1. Gaining Attention

7.2. Informing learners of the objective

7.3. Stimulating recall of prior knowledge

7.4. Presenting the stimulus

7.5. Providing learning guidance

7.6. Eliciting performance

7.7. Providing feedback

7.8. Assessing performance

7.9. Enhancing retention and transer

8. Theories

8.1. Learning Theory

8.2. Behavioral Learning Theory

8.3. Cognitive Theory

8.4. Social Learning Theory

8.5. Instructional Theory

8.6. Instructional Design Model

9. Task Analysis

9.1. Topic Analysis

9.1.1. Content Structures

9.1.1.1. Fact

9.1.1.2. Concepts

9.1.1.3. Principles and Rules

9.1.1.4. Procedures

9.1.1.5. Interpersonal Skills

9.1.1.6. Attitudes

9.2. Procedural Analysis

10. Instructional Objectives

10.1. Objective Domains

10.1.1. Cognitive Domain

10.1.1.1. Bloom's Taxonomy

10.1.1.1.1. Knowledge (Remembering)

10.1.1.1.2. Comprehension (Understanding)

10.1.1.1.3. Application (Applying)

10.1.1.1.4. Analysis (Analyzing)

10.1.1.1.5. Synthesis (Evaluating)

10.1.1.1.6. Evaluation (Creating)

10.1.2. Psychomotor Domain

10.1.2.1. Dave's Model

10.1.2.1.1. Imitate

10.1.2.1.2. Manipulate

10.1.2.1.3. Precision

10.1.2.1.4. Articulation

10.1.2.1.5. Naturalization

10.1.2.2. Simpson's Model

10.1.2.2.1. Perception

10.1.2.2.2. Set

10.1.2.2.3. Guided Response

10.1.2.2.4. Mechanism

10.1.2.2.5. Complex Overt Response

10.1.2.2.6. Adaptation

10.1.2.2.7. Origination

10.1.2.3. Harrow's Model

10.1.2.3.1. Reflex Movement

10.1.2.3.2. Basic-fundamental Movements

10.1.2.3.3. Perceptual Abilities

10.1.2.3.4. Physical Abilities

10.1.2.3.5. Skilled Movements

10.1.2.3.6. Nondiscursive Communication

10.1.3. Affective Domain

10.1.3.1. Behavioral Learning Theory

10.1.3.2. Cognitive Dissonance Theory

10.1.3.3. Affective-Cognitive Consistency

10.1.3.4. Social Judgement Theories

10.1.3.5. Social Learning Theory

10.1.3.6. Functional Theories

10.1.3.7. Krathwohl's Taxonomy

10.1.3.7.1. Receiving/Attending

10.1.3.7.2. Responding

10.1.3.7.3. Valuing

10.1.3.7.4. Conceptualizing/Organizing

10.1.3.7.5. Characterizing by value

11. Instructional Sequencing

11.1. Learning Related Sequencing

11.1.1. 5 Student Learning Concepts

11.1.1.1. Prerequisite skills

11.1.1.2. Teaching the known

11.1.1.3. Level of difficulty

11.1.1.4. Content based on interest

11.1.1.5. Development Theory

11.2. World-Related Sequencing

11.2.1. Spatial Relations

11.2.2. Temporal Relations

11.2.3. Physical Attributes

11.3. Concept-Related Sequencing

11.4. Elaboration Theory Sequencing

11.4.1. Content Expertise Sequencing

11.4.2. Task Experience Sequencing

12. Developing Instruction

12.1. Cognitive Load Theory

12.1.1. Intrinsic Load

12.1.2. Extrinsic Load

12.2. Germane Load

12.3. Goal-Free Effect

12.4. Worked-Example Effect

12.5. Split-Attention Effect

12.6. Redundancy

13. Mayer's Principles

13.1. Coherence Principle

13.2. Signaling Principle

13.3. Redundancy Principle

13.4. Spatial Contiguity Principle

13.5. Temporal Contiguity Principle

13.6. Segmenting Principle

13.7. Pre-Training Principle

13.8. Modality Principle

13.9. Personalization Principle

13.10. Voice Principle

14. Evaluation

14.1. Formative Evaluation

14.2. Summative Evaluation

14.3. Confirmative Evaluation

14.4. Validity

14.5. Reliability

14.6. Relative Standards

14.7. Absolute Standards

15. Instructional Implementation

15.1. Planned Change

15.2. Diffusion

15.3. Adoption

15.4. Innovation

15.5. CLER Model

15.6. CBAM

16. Project Management

16.1. Project Management

16.2. Scope

16.3. Project Agreement

16.4. Legal Considerations