
1. farming/vegitation
1.1. farms
1.1.1. grids lined underneath farms that shake the ground to stimulate growth
1.1.2. farms that utilise hydroponics (growing plants in water) outside of the dome to save space and increase efficiency.
1.2. in house plants
1.2.1. a robust system of growing plants in your house to increase moral, purify air, create green natural environment indoors.
1.2.2. a system of sharing plants around a group of houses?
1.3. wind
1.3.1. wind is incredibly important in the growing of plants, as well as the dispersion of them.
1.3.1.1. a product that replicates wind in farming areas to encourage plant growth?
2. light
2.1. circadian rhythms
2.1.1. a product that creates light at the correct times of day to align us with our circadian rhythms, as underwater we won't get this
2.1.1.1. a large light that rotates around the dome that replicates the suns light, to allow us to know roughly what time of day it is
2.1.1.2. or this could be a much smaller scale product that just goes in your room?
2.1.2. if we don't get our circadian rhythms correct we don't get our internal cues for when to eat, sleep, and to do activities
2.2. vitamin D
2.2.1. the sun also provides us with vitamen D which they wouldn't get underwater as they have a small amount of light at the depth our underwater.
2.2.1.1. Vitamin D can be produced by UV lights so it can be supplemented by lights we can create
3. electricity
3.1. piezo-electrics
3.1.1. club dance floor that has piezo electrics built in that generates electriciy - could also have bioluminescence in to give colour
3.1.2. piezo-electrics in general can be used all along the outside of the dome so that when the water pushes against it during swells and currents it will generate elecricity
3.2. DC motors
3.2.1. gyms that work purely on the reistance given from DC motors, if they want to simulate more weight you can just increase the resistance of the motor, therefore generating more electricity.
3.2.2. an arcade place where the games themselves create electricity via DC motor. for example whack-a-mole could create energy with every hit