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Game Design Fluch und Siegel by Mind Map: Game Design Fluch und Siegel
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Game Design Fluch und Siegel

Buchwelten

Rapunzelturm

Schneewittchensee

Interface

Hauptmenü

Gui Dachboden

Steuerung

Charaktere

Frau [Dachboden]

Rabe

Blinder Prinz

Waldmann

Mädchen [Buchwelt]

Dachboden

Schreibtisch

Rätselmechanik

Content

Globale Assets

Bäume

Büsche

Trümmer

Boden

Steine