FluchUndSiegel Main
by Jan D
1. Singletons
1.1. GUIManager
1.2. ScreenManager
1.3. InputManager
1.3.1. Mouse
1.4. AudioManager
1.5. EventManager
1.6. SceneManager
1.7. ShaderManager
2. Hilfsklassen
2.1. GameState
2.1.1. GameStateGenericScene
2.2. GameObject
2.2.1. Camera
2.3. Inventory
3. Plugins
3.1. Hatching Plugin
3.2. Mouse Render Plugin
4. NebulaApplication
4.1. GameStateManager
4.1.1. GameStateAttic
4.1.1.1. Frau
4.1.2. GameStateBook
4.1.2.1. Book
4.1.3. GameStateMainMenu
4.1.4. GameStateIntro
4.1.5. GameStateOptions
4.1.6. GameStateCredits
4.1.7. GameStateRapunzel
4.1.7.1. Balance