Click Defence
by Simon Fredholm
1. Coding
1.1. Pathfinding
1.2. Money
1.3. Meny
1.4. Damage/HP System
1.4.1. Weakness
1.4.2. Strength
1.5. Clicking / Shooting / Spells
1.6. Saving
2. How?
2.1. Java
2.2. Photoshop
2.3. Google Drive
3. Design
3.1. Resolution
3.2. Tower
3.2.1. Info
3.3. Buttons
3.3.1. Start/Stop
3.3.2. Towers
3.3.3. Paus
3.4. Popups
3.5. Map
4. The Game
4.1. Levels
4.2. Money
4.3. Creeps
4.3.1. Ground
4.3.2. Boss
4.3.3. Air
4.4. Spells
4.4.1. Fire
4.4.1.1. DOT
4.4.2. Lighting
4.4.2.1. AOE
4.4.3. Stone
4.4.3.1. More Damage
4.4.4. Ice
4.4.4.1. Slow
4.4.5. Maybe more
4.5. Towers
4.5.1. Single Target
4.5.2. AOE