After School Science Program

Get Started. It's Free
or sign up with your email address
After School Science Program by Mind Map: After School Science Program

1. Career Exploration

1.1. Engineer Your Life

1.2. Discover E

1.3. FMA Live!

2. Training for Volunteers

2.1. SWE's "Maximizing the Message" Webinars

2.2. Why So Few?

2.3. Tips for Working with Kids

3. Activity Resources

3.1. NASA SciFiles

3.2. Teach Engineering

3.3. ZOOM into Engineering

3.4. Curious George Let's Build

3.5. Building Big

3.6. Fetch! With Ruff Ruffman

3.7. Design Squad

3.8. PLTW Curriculum

3.9. Discover E.org

3.10. ASCE-ville

4. Parental "Marketing"

4.1. SASS-E Girls

5. Curriculum Ideas

5.1. Machines

5.1.1. Lesson: Six Simple Machines (pgs 44-48)

5.1.1.1. Problem Solving Activity: Toad in Trouble (pg 90)

5.1.1.2. Problem Solving Activity: Rube Goldberg Machine

5.2. Electricity

5.2.1. Lesson: What's a Circuit?

5.2.1.1. Problem Solving Activity: Super-charged Playhouse

5.2.2. Lesson: What materials conduct or block electricity?

5.2.2.1. Problem Solving Activity: Squishy Circuits

5.2.2.1.1. "recipe"

5.3. Environment

5.3.1. Lesson: A River Ran Through It

5.3.2. Lesson: Energy Efficiency

5.3.2.1. Problem Solving Activity: Water Power

5.3.2.2. Problem Solving Activity: Solar Energy

5.3.2.3. Problem Solving Activity: The Thermally Efficient House

5.3.2.3.1. Build a Better Lunch Box

5.3.2.4. Problem Solving Activity: Wind Power

5.3.3. Lesson: Water Conservation

5.3.3.1. Problem Solving Activity: What's Gotten Into You?

5.3.3.2. Problem Solving Activity: "The Dirty Water Project"

6. Funding

6.1. SWE Grants

6.2. AFCEA Teacher Tools Grants

7. Best Practices

7.1. The Coalition for After School Science

7.2. American Indian Science and Engineering Society