Playing fourth-dimensionally

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Playing fourth-dimensionally by Mind Map: Playing fourth-dimensionally

1. Narrative-based

1.1. Dynamic

1.1.1. Soundtrack

1.1.2. Weather

1.2. Embedded

1.2.1. Castlevania (series)

1.2.2. Halo 3 ODST

1.2.3. System Shock 2

1.2.4. Thief II: The Metal Age

1.3. In medias res

1.3.1. God of War

1.3.2. Max Payne (series)

1.3.3. Uncharted 2: Among Thieves

1.4. Memories

1.4.1. Assassin's Creed (series)

1.4.2. Braid

1.4.3. Dear Esther

1.4.4. Second Sight

1.4.5. Thief: Deadly Shadows

1.4.6. Tom Clancy's Splinter Cell: Conviction

1.5. Parallel universes

1.5.1. Chrono Cross

1.5.2. Marathon Infinity

1.6. 'Rashomon' viewpoints

1.6.1. Aliens versus Predator (series)

1.6.2. Eternal Darkness: Sanity's Requiem

1.6.3. Half-Life (series)

1.6.4. Heavy Rain

1.6.5. multiplayer modes

1.7. Thematical

1.7.1. Action Half-Life

1.7.2. Anachronox

1.7.3. Banjo-Kazooie: Grunty's Revenge

1.7.4. Bill & Ted's Excellent Video Game Adventure

1.7.5. Body Harvest

1.7.6. Braid

1.7.7. Castlevania Judgment

1.7.8. Chrono Trigger

1.7.9. Clockwords

1.7.10. Cryostasis: Sleep of Reason

1.7.11. Daikatana

1.7.12. Darkest of Days

1.7.13. Dragon's Lair II: Time Warp

1.7.14. Duke Nukem: Time to Kill

1.7.15. Duke Nukem: Zero Hour

1.7.16. Ecco the Dolphin

1.7.17. Eternal Darkness: Sanity's Requiem

1.7.18. Grim Fandango

1.7.19. Hologram Time Traveler

1.7.20. Legacy of Kain (series)

1.7.21. The Legend of Zelda (series)

1.7.22. Live A Live

1.7.23. The Lost Vikings

1.7.24. Mario & Luigi: Partners in Time

1.7.25. Mario's Time Machine

1.7.26. Meantime

1.7.27. Mother (series)

1.7.28. Prince of Persia: The Sands of Time (series)

1.7.29. Sonic the Hedgehog (2006)

1.7.30. Time Twist: On the Outskirts of History...

1.7.31. TimeSplitters (series)

1.7.32. Space Quest IV: Roger Wilco and the Time Rippers

1.8. Time paradox

1.8.1. Chrono Cross

1.8.2. Metal Gear Solid 3: Substistence

2. Mechanic-based

2.1. Fast-forward

2.1.1. Blinx (series)

2.1.2. Braid

2.1.3. The Last Express

2.1.4. Lemmings (2006)

2.1.5. New Super Mario Bros. Wii

2.1.6. Prince of Persia: The Sands of Time

2.1.7. third-party controllers

2.1.8. Viewtiful Joe (series)

2.1.9. Zeit2

2.2. Foresight

2.2.1. Prince of Persia: The Sands of Time

2.3. Knowledge-gathering

2.3.1. Aisle

2.3.2. Every Day the Same Dream

2.3.3. The Last Express

2.3.4. The Legend of Zelda: Majora's Mask

2.3.5. Rematch

2.4. Pause

2.4.1. Blinx (series)

2.4.2. Castlevania (series)

2.4.3. 'pause' buttons

2.4.4. TimeShift

2.5. Playing with yourself

2.5.1. Braid

2.5.2. Chronotron

2.5.3. Cursor*10

2.5.4. Escape from Monkey Island

2.5.5. The Misadventures of P.B. Winterbottom

2.5.6. Prometheus

2.5.7. Ratchet & Clank: A Crack in Time

2.5.8. Tom Clancy's Splinter Cell: Conviction

2.5.9. Time Donkey

2.5.10. Zeit2

2.6. Record

2.6.1. Blinx (series)

2.6.2. Halo 3

2.7. Replay

2.7.1. Astro Boy: Omega Factor

2.7.2. Breath of Fire: Dragon Quarter

2.7.3. Chrono Trigger

2.7.4. high scores

2.7.5. 'New Game Plus'

2.8. Rewind

2.8.1. Blinx (series)

2.8.2. Braid

2.8.3. Duke Nukem 3D

2.8.4. Game Room

2.8.5. Ghost Trick: Phantom Detective

2.8.6. The Last Express

2.8.7. Lemmings (2006)

2.8.8. Prince of Persia: The Sands of Time

2.8.9. Race Driver: GRID

2.8.10. TimeShift

2.8.11. Zeit2

2.9. Slow motion

2.9.1. After Burner Climax

2.9.2. Burnout (series)

2.9.3. Blinx (series)

2.9.4. F.E.A.R. (series)

2.9.5. Max Payne (series)

2.9.6. Prince of Persia: The Sands of Time

2.9.7. Ratchet & Clank: A Crack in Time

2.9.8. third-party controllers

2.9.9. TimeShift

2.9.10. TimeSplitters: Future Perfect

2.9.11. Viewtiful Joe (series)

2.9.12. Virtua Cop 3

2.9.13. Wolfenstein (2009)

2.10. Spatial periods

2.10.1. Achron

2.10.2. Ben There, Dan That

2.10.3. Day of the Tentacle

2.10.4. The Legend of Zelda: Oracle of Ages

2.10.5. Singularity

2.10.6. Sonic the Hedgehog CD

2.10.7. Time Fcuk

2.10.8. Time Gentlemen, Please

3. Failure-based

3.1. Death is the solution

3.1.1. Planescape: Torment

3.1.2. Rematch

3.2. Embedded

3.2.1. Demon's Souls

3.3. Forced failure

3.3.1. Decay

3.3.2. Enough

3.3.3. Enough Plumbers

3.3.4. Eternal Darkness: Sanity's Requiem

3.3.5. Fathom

3.3.6. Karoshi

3.3.7. Life Is Hard

3.4. 'Impossible' to die

3.4.1. Lucasarts adventure games

3.5. Permadeath

3.5.1. Final Fantasy VIII

3.5.2. Fire Emblem (series)

3.5.3. Heavy Rain

3.5.4. MMORPGs

3.5.5. Spelunky

3.5.6. Street Fighter Alpha 3

3.6. Trial and error syndrome

3.6.1. Ace Attorney (series)

3.6.2. Alien versus Predator (1999)

3.6.3. Another World

3.6.4. Dragon's Lair

3.6.5. Hologram Time Traveller

3.6.6. Jurassic Park

3.6.7. Karateka

3.6.8. Mirror's Edge

3.6.9. Prince of Persia

3.6.10. Prince of Persia 2: The Shadow & The Flame

3.6.11. Sierra adventure games

3.6.12. stealth game genre

3.6.13. survival horror game genre

3.6.14. The Thing

3.7. Suicidal entertainment

3.7.1. Another World

3.7.2. Dragon's Lair

3.7.3. The Graveyard

3.7.4. Hologram Time Traveler

3.7.5. The Last Express

3.7.6. Shadowgate

4. Rule-based

4.1. Lazy design

4.1.1. backtracking

4.1.2. quick time events

4.2. Linear inevitability

4.2.1. Enough

4.2.2. The Linear RPG

4.2.3. Worst Game Ever

4.3. The 'natural' passage of time

4.3.1. Calendar schedule

4.3.1.1. Animal Crossing

4.3.1.2. Christmas NiGHTS

4.3.1.3. Grand Theft Auto IV

4.3.1.4. The Legend of Zelda: Majora's Mask

4.3.2. Day versus night

4.3.2.1. Castlevania: Legacy of Darkness

4.3.2.2. Castlevania II: Simon's Quest

4.3.2.3. Crackdown 2

4.3.2.4. Grand Theft Auto (series)

4.3.2.5. King's Quest IV: The Perils of Rosella

4.3.2.6. The Legend of Zelda: Ocarina of Time

4.3.2.7. Pikmin (series)

4.3.2.8. Pokémon (series)

4.3.2.9. Shadow Man

4.3.2.10. Shenmue (series)

4.3.2.11. Wario Land 3

4.3.3. Life simulation

4.3.3.1. Animal Crossing (series)

4.3.3.2. Passage

4.3.3.3. Sim City (series)

4.3.3.4. The Sims (series)

4.3.3.5. Seaman

4.3.3.6. Spore

4.3.3.7. virtual pets

4.3.4. Karateka

4.3.5. The Last Express

4.3.6. Metal Gear Solid 3: Snake Eater

4.3.7. MMORPGs

4.4. Rhythm

4.4.1. Audiosurf

4.4.2. New Super Mario Bros. (series)

4.4.3. PaRappa the Rapper (series)

4.4.4. Simon

4.4.5. Um Jammer Lammy

4.4.6. Vib Ribbon

4.5. Strategy

4.5.1. Real-time

4.5.2. Turn-based

4.5.2.1. Advance Wars (series)

4.5.2.2. Fire Emblem (series)

4.5.2.3. Star Fox 2

4.6. Time limits

4.6.1. 5 Minute MMORPG

4.6.2. alarm systems

4.6.3. Bebe's Kids

4.6.4. Before I Kill You, Mr. Bond

4.6.5. Blast Corps

4.6.6. continue screens

4.6.7. D

4.6.8. Deadline

4.6.9. Dead Rising

4.6.10. Die Hard Trilogy

4.6.11. Donkey Kong Country (series)

4.6.12. Fallout

4.6.13. Ghost Trick: Phantom Detective

4.6.14. The Graveyard

4.6.15. Half-Minute Hero

4.6.16. It Came from the Desert

4.6.17. Jet Set Radio

4.6.18. The Last Express

4.6.19. The Legend of Zelda: Majora's Mask

4.6.20. Outrun (series)

4.6.21. Pac-Man Championship Edition

4.6.22. Metal Gear Solid 3: Snake Eater

4.6.23. Metroid (series)

4.6.24. Pathways Into Darkness

4.6.25. Pikmin (series)

4.6.26. Prince of Persia

4.6.27. Prince of Persia 2: The Shadow & The Flame

4.6.28. Quick Time Events

4.6.29. rail shooters

4.6.30. Resident Evil (series)

4.6.31. Run, Jesus Run!

4.6.32. Sleep is Death

4.6.33. Star Control 2

4.6.34. Street Fighter Alpha 2 Gold

4.6.35. Team Fortress 2

4.6.36. The Typing of the Dead

4.6.37. What's the time, Mr. Wolf?

4.7. Time trials

4.7.1. Crash Bandicoot Warped

4.7.2. Left 4 Dead (series)

4.7.3. Mario Kart (series)

4.7.4. speedruns

4.7.5. TimeSplitters

5. Meta-based

5.1. Dexterity

5.1.1. mental

5.1.2. physical

5.2. Localisation

5.2.1. regional release dates

5.2.2. television encoding speeds

5.3. Narrative digestion

5.3.1. cutscenes

5.3.2. "narrative time" versus "story time"

5.4. Nostalgia

5.5. Time investment

5.5.1. backlogs

5.5.2. loading times

5.5.3. total playtime length